| Joe_barbour vs Kazuya | 164–151 | 52.06% |
| Joe_barbour vs Jin | 139–170 | 44.98% |
| Joe_barbour vs Reina | 178–128 | 58.17% |
| Joe_barbour vs King | 146–155 | 48.50% |
| Joe_barbour vs Bryan | 142–139 | 50.53% |
| Joe_barbour vs Dragunov | 135–139 | 49.27% |
| Joe_barbour vs Steve | 107–125 | 46.12% |
| Joe_barbour vs Paul | 86–141 | 37.89% |
| Joe_barbour vs Hwoarang | 86–124 | 40.95% |
| Joe_barbour vs Yoshimitsu | 89–100 | 47.09% |
| Joe_barbour vs Heihachi | 82–103 | 44.32% |
| Joe_barbour vs Lili | 70–100 | 41.18% |
| Joe_barbour vs Lee | 58–82 | 41.43% |
| Joe_barbour vs Law | 66–71 | 48.18% |
| Joe_barbour vs Jun | 64–71 | 47.41% |
| Joe_barbour vs Lars | 55–76 | 41.98% |
| Joe_barbour vs Devil Jin | 59–65 | 47.58% |
| Joe_barbour vs Azucena | 50–69 | 42.02% |
| Joe_barbour vs Asuka | 34–71 | 32.38% |
| Joe_barbour vs Feng | 48–52 | 48.00% |
| Joe_barbour vs Nina | 32–54 | 37.21% |
| Joe_barbour vs Victor | 39–39 | 50.00% |
| Joe_barbour vs Lidia | 45–33 | 57.69% |
| Joe_barbour vs Alisa | 39–37 | 51.32% |
| Joe_barbour vs Leroy | 31–35 | 46.97% |
| Joe_barbour vs Leo | 25–39 | 39.06% |
| Joe_barbour vs Eddy | 29–33 | 46.77% |
| Joe_barbour vs Claudio | 23–38 | 37.70% |
| Joe_barbour vs Shaheen | 36–22 | 62.07% |
| Joe_barbour vs Xiaoyu | 18–38 | 32.14% |
| Joe_barbour vs Anna | 23–32 | 41.82% |
| Joe_barbour vs Fahkumram | 26–28 | 48.15% |
| Joe_barbour vs Jack-8 | 24–25 | 48.98% |
| Joe_barbour vs Clive | 23–22 | 51.11% |
| Joe_barbour vs Kuma | 10–19 | 34.48% |
| Joe_barbour vs Zafina | 12–15 | 44.44% |
| Joe_barbour vs Raven | 12–14 | 46.15% |
| Joe_barbour vs Armor King | 2–3 | 40.00% |
| Joe_barbour vs Panda | 1–2 | 33.33% |
| Joe_barbour vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.