| GodTierNut vs King | 117–108 | 52.00% |
| GodTierNut vs Steve | 97–118–1 | 45.12% |
| GodTierNut vs Reina | 92–118 | 43.81% |
| GodTierNut vs Kazuya | 74–126 | 37.00% |
| GodTierNut vs Jin | 70–105 | 40.00% |
| GodTierNut vs Hwoarang | 58–100 | 36.71% |
| GodTierNut vs Law | 58–85 | 40.56% |
| GodTierNut vs Jun | 51–91 | 35.92% |
| GodTierNut vs Lidia | 52–89 | 36.88% |
| GodTierNut vs Dragunov | 54–81 | 40.00% |
| GodTierNut vs Azucena | 53–80 | 39.85% |
| GodTierNut vs Bryan | 58–74 | 43.94% |
| GodTierNut vs Armor King | 46–85 | 35.11% |
| GodTierNut vs Heihachi | 55–75 | 42.31% |
| GodTierNut vs Victor | 42–74 | 36.21% |
| GodTierNut vs Lili | 44–68 | 39.29% |
| GodTierNut vs Eddy | 42–61 | 40.78% |
| GodTierNut vs Lee | 45–54 | 45.45% |
| GodTierNut vs Fahkumram | 40–51 | 43.96% |
| GodTierNut vs Yoshimitsu | 43–43 | 50.00% |
| GodTierNut vs Asuka | 38–47 | 44.71% |
| GodTierNut vs Lars | 29–54 | 34.94% |
| GodTierNut vs Clive | 28–45 | 38.36% |
| GodTierNut vs Leo | 32–37 | 46.38% |
| GodTierNut vs Xiaoyu | 32–36 | 47.06% |
| GodTierNut vs Nina | 24–42 | 36.36% |
| GodTierNut vs Paul | 15–50 | 23.08% |
| GodTierNut vs Feng | 17–48 | 26.15% |
| GodTierNut vs Anna | 25–36 | 40.98% |
| GodTierNut vs Leroy | 25–35 | 41.67% |
| GodTierNut vs Alisa | 20–38 | 34.48% |
| GodTierNut vs Jack-8 | 16–37 | 30.19% |
| GodTierNut vs Devil Jin | 23–28 | 45.10% |
| GodTierNut vs Claudio | 16–28 | 36.36% |
| GodTierNut vs Raven | 18–23 | 43.90% |
| GodTierNut vs Miary Zo | 17–23 | 42.50% |
| GodTierNut vs Kuma | 9–29 | 23.68% |
| GodTierNut vs Shaheen | 11–17 | 39.29% |
| GodTierNut vs Zafina | 12–16 | 42.86% |
| GodTierNut vs Panda | 3–20 | 13.04% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.