| 40$TungstenCube vs Reina | 104–85 | 55.03% |
| 40$TungstenCube vs King | 58–115 | 33.53% |
| 40$TungstenCube vs Kazuya | 59–93 | 38.82% |
| 40$TungstenCube vs Steve | 27–114 | 19.15% |
| 40$TungstenCube vs Jin | 34–90 | 27.42% |
| 40$TungstenCube vs Hwoarang | 31–72 | 30.10% |
| 40$TungstenCube vs Dragunov | 32–71 | 31.07% |
| 40$TungstenCube vs Lidia | 35–55 | 38.89% |
| 40$TungstenCube vs Law | 24–56 | 30.00% |
| 40$TungstenCube vs Yoshimitsu | 31–49 | 38.75% |
| 40$TungstenCube vs Asuka | 29–51 | 36.25% |
| 40$TungstenCube vs Jun | 36–43 | 45.57% |
| 40$TungstenCube vs Lili | 29–48 | 37.66% |
| 40$TungstenCube vs Bryan | 23–53 | 30.26% |
| 40$TungstenCube vs Azucena | 25–41 | 37.88% |
| 40$TungstenCube vs Paul | 26–38 | 40.62% |
| 40$TungstenCube vs Victor | 24–40 | 37.50% |
| 40$TungstenCube vs Devil Jin | 16–41 | 28.07% |
| 40$TungstenCube vs Eddy | 17–39 | 30.36% |
| 40$TungstenCube vs Xiaoyu | 21–28 | 42.86% |
| 40$TungstenCube vs Lee | 23–26 | 46.94% |
| 40$TungstenCube vs Nina | 19–29 | 39.58% |
| 40$TungstenCube vs Kuma | 13–32 | 28.89% |
| 40$TungstenCube vs Heihachi | 20–24 | 45.45% |
| 40$TungstenCube vs Leo | 14–29 | 32.56% |
| 40$TungstenCube vs Lars | 11–23 | 32.35% |
| 40$TungstenCube vs Leroy | 13–19 | 40.62% |
| 40$TungstenCube vs Feng | 13–17 | 43.33% |
| 40$TungstenCube vs Jack-8 | 6–18 | 25.00% |
| 40$TungstenCube vs Clive | 8–15 | 34.78% |
| 40$TungstenCube vs Shaheen | 4–15 | 21.05% |
| 40$TungstenCube vs Raven | 4–14 | 22.22% |
| 40$TungstenCube vs Alisa | 7–9 | 43.75% |
| 40$TungstenCube vs Claudio | 5–11 | 31.25% |
| 40$TungstenCube vs Zafina | 3–12 | 20.00% |
| 40$TungstenCube vs Panda | 3–7 | 30.00% |
| 40$TungstenCube vs Armor King | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.