| Guil_P TTV vs Kazuya | 62–46 | 57.41% |
| Guil_P TTV vs Armor King | 55–47 | 53.92% |
| Guil_P TTV vs Reina | 44–56 | 44.00% |
| Guil_P TTV vs Hwoarang | 39–53 | 42.39% |
| Guil_P TTV vs Bryan | 53–35 | 60.23% |
| Guil_P TTV vs Miary Zo | 48–40 | 54.55% |
| Guil_P TTV vs Lili | 45–34 | 56.96% |
| Guil_P TTV vs King | 46–28 | 62.16% |
| Guil_P TTV vs Dragunov | 47–26 | 64.38% |
| Guil_P TTV vs Steve | 37–30 | 55.22% |
| Guil_P TTV vs Yoshimitsu | 32–30 | 51.61% |
| Guil_P TTV vs Jin | 28–34 | 45.16% |
| Guil_P TTV vs Lars | 30–30 | 50.00% |
| Guil_P TTV vs Leroy | 39–21 | 65.00% |
| Guil_P TTV vs Nina | 34–22 | 60.71% |
| Guil_P TTV vs Law | 26–28 | 48.15% |
| Guil_P TTV vs Lee | 33–17 | 66.00% |
| Guil_P TTV vs Xiaoyu | 28–20 | 58.33% |
| Guil_P TTV vs Heihachi | 30–18 | 62.50% |
| Guil_P TTV vs Eddy | 22–22 | 50.00% |
| Guil_P TTV vs Devil Jin | 16–27 | 37.21% |
| Guil_P TTV vs Paul | 20–21 | 48.78% |
| Guil_P TTV vs Jun | 16–25 | 39.02% |
| Guil_P TTV vs Clive | 25–16 | 60.98% |
| Guil_P TTV vs Zafina | 26–14 | 65.00% |
| Guil_P TTV vs Azucena | 23–16 | 58.97% |
| Guil_P TTV vs Asuka | 15–22 | 40.54% |
| Guil_P TTV vs Claudio | 22–13 | 62.86% |
| Guil_P TTV vs Victor | 14–20 | 41.18% |
| Guil_P TTV vs Feng | 16–17 | 48.48% |
| Guil_P TTV vs Fahkumram | 18–15 | 54.55% |
| Guil_P TTV vs Leo | 15–16 | 48.39% |
| Guil_P TTV vs Raven | 15–16 | 48.39% |
| Guil_P TTV vs Shaheen | 14–16 | 46.67% |
| Guil_P TTV vs Lidia | 14–15 | 48.28% |
| Guil_P TTV vs Anna | 11–18 | 37.93% |
| Guil_P TTV vs Jack-8 | 13–12 | 52.00% |
| Guil_P TTV vs Alisa | 9–11 | 45.00% |
| Guil_P TTV vs Kuma | 11–9 | 55.00% |
| Guil_P TTV vs Panda | 6–4 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.