| mleonbutlerii vs Kazuya | 74–64–1 | 53.62% |
| mleonbutlerii vs King | 51–64 | 44.35% |
| mleonbutlerii vs Bryan | 56–52 | 51.85% |
| mleonbutlerii vs Jin | 39–52 | 42.86% |
| mleonbutlerii vs Fahkumram | 46–45 | 50.55% |
| mleonbutlerii vs Reina | 43–41 | 51.19% |
| mleonbutlerii vs Steve | 40–37 | 51.95% |
| mleonbutlerii vs Dragunov | 33–38 | 46.48% |
| mleonbutlerii vs Armor King | 25–45 | 35.71% |
| mleonbutlerii vs Law | 31–36 | 46.27% |
| mleonbutlerii vs Heihachi | 41–26 | 61.19% |
| mleonbutlerii vs Azucena | 32–33 | 49.23% |
| mleonbutlerii vs Yoshimitsu | 32–28 | 53.33% |
| mleonbutlerii vs Hwoarang | 28–31 | 47.46% |
| mleonbutlerii vs Jun | 19–34 | 35.85% |
| mleonbutlerii vs Lee | 24–25 | 48.98% |
| mleonbutlerii vs Paul | 13–35 | 27.08% |
| mleonbutlerii vs Devil Jin | 18–25 | 41.86% |
| mleonbutlerii vs Nina | 19–21 | 47.50% |
| mleonbutlerii vs Lidia | 22–15 | 59.46% |
| mleonbutlerii vs Lars | 16–17 | 48.48% |
| mleonbutlerii vs Anna | 12–20 | 37.50% |
| mleonbutlerii vs Asuka | 16–15 | 51.61% |
| mleonbutlerii vs Xiaoyu | 12–17 | 41.38% |
| mleonbutlerii vs Lili | 17–12 | 58.62% |
| mleonbutlerii vs Eddy | 10–18 | 35.71% |
| mleonbutlerii vs Feng | 8–17 | 32.00% |
| mleonbutlerii vs Clive | 8–15 | 34.78% |
| mleonbutlerii vs Alisa | 11–11 | 50.00% |
| mleonbutlerii vs Raven | 8–13 | 38.10% |
| mleonbutlerii vs Jack-8 | 8–12 | 40.00% |
| mleonbutlerii vs Leo | 9–11 | 45.00% |
| mleonbutlerii vs Shaheen | 11–9 | 55.00% |
| mleonbutlerii vs Leroy | 13–7 | 65.00% |
| mleonbutlerii vs Victor | 12–6 | 66.67% |
| mleonbutlerii vs Zafina | 5–9 | 35.71% |
| mleonbutlerii vs Claudio | 3–8 | 27.27% |
| mleonbutlerii vs Kuma | 4–5 | 44.44% |
| mleonbutlerii vs Panda | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.