| Nottrevilg vs Jin | 228–200 | 53.27% |
| Nottrevilg vs Bryan | 182–180 | 50.28% |
| Nottrevilg vs Kazuya | 181–172 | 51.27% |
| Nottrevilg vs King | 156–169 | 48.00% |
| Nottrevilg vs Reina | 148–115 | 56.27% |
| Nottrevilg vs Steve | 135–108 | 55.56% |
| Nottrevilg vs Lili | 143–97 | 59.58% |
| Nottrevilg vs Hwoarang | 132–107 | 55.23% |
| Nottrevilg vs Eddy | 114–108 | 51.35% |
| Nottrevilg vs Paul | 86–116 | 42.57% |
| Nottrevilg vs Asuka | 108–91 | 54.27% |
| Nottrevilg vs Dragunov | 110–88 | 55.56% |
| Nottrevilg vs Law | 103–91 | 53.09% |
| Nottrevilg vs Nina | 89–104 | 46.11% |
| Nottrevilg vs Feng | 77–87 | 46.95% |
| Nottrevilg vs Devil Jin | 66–76 | 46.48% |
| Nottrevilg vs Yoshimitsu | 66–67 | 49.62% |
| Nottrevilg vs Leo | 62–69 | 47.33% |
| Nottrevilg vs Leroy | 57–69 | 45.24% |
| Nottrevilg vs Jun | 69–53 | 56.56% |
| Nottrevilg vs Lee | 63–57 | 52.50% |
| Nottrevilg vs Azucena | 66–53 | 55.46% |
| Nottrevilg vs Heihachi | 73–45 | 61.86% |
| Nottrevilg vs Lidia | 58–58 | 50.00% |
| Nottrevilg vs Xiaoyu | 63–50 | 55.75% |
| Nottrevilg vs Victor | 47–60 | 43.93% |
| Nottrevilg vs Alisa | 49–46 | 51.58% |
| Nottrevilg vs Lars | 55–37 | 59.78% |
| Nottrevilg vs Claudio | 30–46 | 39.47% |
| Nottrevilg vs Jack-8 | 43–28 | 60.56% |
| Nottrevilg vs Zafina | 18–42 | 30.00% |
| Nottrevilg vs Raven | 28–32 | 46.67% |
| Nottrevilg vs Kuma | 31–27 | 53.45% |
| Nottrevilg vs Anna | 28–29 | 49.12% |
| Nottrevilg vs Shaheen | 25–23 | 52.08% |
| Nottrevilg vs Fahkumram | 22–9 | 70.97% |
| Nottrevilg vs Clive | 14–14 | 50.00% |
| Nottrevilg vs Panda | 8–14 | 36.36% |
| Nottrevilg vs Armor King | 3–4 | 42.86% |
| Nottrevilg vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.