| OThatsNice vs Jin | 378–335 | 53.02% |
| OThatsNice vs King | 325–300 | 52.00% |
| OThatsNice vs Law | 263–247 | 51.57% |
| OThatsNice vs Hwoarang | 221–276 | 44.47% |
| OThatsNice vs Bryan | 228–260 | 46.72% |
| OThatsNice vs Kazuya | 241–236 | 50.52% |
| OThatsNice vs Reina | 200–239 | 45.56% |
| OThatsNice vs Steve | 216–218 | 49.77% |
| OThatsNice vs Yoshimitsu | 204–161 | 55.89% |
| OThatsNice vs Lee | 152–209 | 42.11% |
| OThatsNice vs Paul | 181–179 | 50.28% |
| OThatsNice vs Dragunov | 123–226 | 35.24% |
| OThatsNice vs Eddy | 181–163 | 52.62% |
| OThatsNice vs Lars | 143–190 | 42.94% |
| OThatsNice vs Victor | 207–121 | 63.11% |
| OThatsNice vs Lili | 149–166 | 47.30% |
| OThatsNice vs Jun | 154–145 | 51.51% |
| OThatsNice vs Azucena | 127–162 | 43.94% |
| OThatsNice vs Xiaoyu | 151–124 | 54.91% |
| OThatsNice vs Asuka | 120–142 | 45.80% |
| OThatsNice vs Heihachi | 117–143 | 45.00% |
| OThatsNice vs Raven | 125–129 | 49.21% |
| OThatsNice vs Nina | 102–139 | 42.32% |
| OThatsNice vs Devil Jin | 101–132 | 43.35% |
| OThatsNice vs Leroy | 92–119 | 43.60% |
| OThatsNice vs Leo | 91–107 | 45.96% |
| OThatsNice vs Feng | 76–121 | 38.58% |
| OThatsNice vs Armor King | 81–114 | 41.54% |
| OThatsNice vs Clive | 75–79 | 48.70% |
| OThatsNice vs Claudio | 72–67 | 51.80% |
| OThatsNice vs Alisa | 59–79 | 42.75% |
| OThatsNice vs Zafina | 53–82 | 39.26% |
| OThatsNice vs Jack-8 | 52–79 | 39.69% |
| OThatsNice vs Lidia | 54–76 | 41.54% |
| OThatsNice vs Fahkumram | 59–65 | 47.58% |
| OThatsNice vs Shaheen | 39–68 | 36.45% |
| OThatsNice vs Kuma | 28–55 | 33.73% |
| OThatsNice vs Anna | 23–31 | 42.59% |
| OThatsNice vs Miary Zo | 13–24 | 35.14% |
| OThatsNice vs Panda | 17–13 | 56.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.