BeepBoop vs Hwoarang | 8–5 | 61.54% |
BeepBoop vs Law | 6–6 | 50.00% |
BeepBoop vs Azucena | 7–2 | 77.78% |
BeepBoop vs Reina | 8–0 | 100.00% |
BeepBoop vs Feng | 5–2 | 71.43% |
BeepBoop vs Lili | 4–3 | 57.14% |
BeepBoop vs Paul | 4–2 | 66.67% |
BeepBoop vs Bryan | 5–1 | 83.33% |
BeepBoop vs Dragunov | 4–1 | 80.00% |
BeepBoop vs Alisa | 2–3 | 40.00% |
BeepBoop vs Kuma | 4–1 | 80.00% |
BeepBoop vs Jun | 3–2 | 60.00% |
BeepBoop vs Eddy | 2–3 | 40.00% |
BeepBoop vs Lee | 4–0 | 100.00% |
BeepBoop vs Kazuya | 3–0 | 100.00% |
BeepBoop vs Lars | 2–1 | 66.67% |
BeepBoop vs Leroy | 1–2 | 33.33% |
BeepBoop vs King | 2–0 | 100.00% |
BeepBoop vs Yoshimitsu | 0–2 | 0.00% |
BeepBoop vs Jin | 2–0 | 100.00% |
BeepBoop vs Jack-8 | 0–2 | 0.00% |
BeepBoop vs Leo | 2–0 | 100.00% |
BeepBoop vs Shaheen | 2–0 | 100.00% |
BeepBoop vs Zafina | 2–0 | 100.00% |
BeepBoop vs Steve | 1–0 | 100.00% |
BeepBoop vs Victor | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.