| HUNTER2305 vs King | 93–51 | 64.58% |
| HUNTER2305 vs Steve | 103–35 | 74.64% |
| HUNTER2305 vs Jin | 91–46 | 66.42% |
| HUNTER2305 vs Kazuya | 85–50 | 62.96% |
| HUNTER2305 vs Reina | 69–57 | 54.76% |
| HUNTER2305 vs Asuka | 76–26 | 74.51% |
| HUNTER2305 vs Bryan | 62–30 | 67.39% |
| HUNTER2305 vs Hwoarang | 58–29 | 66.67% |
| HUNTER2305 vs Heihachi | 53–30 | 63.86% |
| HUNTER2305 vs Dragunov | 47–26 | 64.38% |
| HUNTER2305 vs Paul | 44–24 | 64.71% |
| HUNTER2305 vs Lili | 45–19 | 70.31% |
| HUNTER2305 vs Devil Jin | 35–26 | 57.38% |
| HUNTER2305 vs Law | 43–12 | 78.18% |
| HUNTER2305 vs Clive | 28–27 | 50.91% |
| HUNTER2305 vs Azucena | 33–20 | 62.26% |
| HUNTER2305 vs Alisa | 43–8 | 84.31% |
| HUNTER2305 vs Anna | 26–21 | 55.32% |
| HUNTER2305 vs Nina | 30–15 | 66.67% |
| HUNTER2305 vs Feng | 27–16 | 62.79% |
| HUNTER2305 vs Lars | 20–17 | 54.05% |
| HUNTER2305 vs Lee | 21–15 | 58.33% |
| HUNTER2305 vs Yoshimitsu | 20–15 | 57.14% |
| HUNTER2305 vs Leroy | 20–12 | 62.50% |
| HUNTER2305 vs Jun | 19–10 | 65.52% |
| HUNTER2305 vs Fahkumram | 16–13 | 55.17% |
| HUNTER2305 vs Eddy | 15–10 | 60.00% |
| HUNTER2305 vs Armor King | 14–11 | 56.00% |
| HUNTER2305 vs Xiaoyu | 12–12 | 50.00% |
| HUNTER2305 vs Jack-8 | 13–10 | 56.52% |
| HUNTER2305 vs Zafina | 14–9 | 60.87% |
| HUNTER2305 vs Leo | 12–9 | 57.14% |
| HUNTER2305 vs Kuma | 10–11 | 47.62% |
| HUNTER2305 vs Victor | 10–11 | 47.62% |
| HUNTER2305 vs Panda | 11–7 | 61.11% |
| HUNTER2305 vs Claudio | 8–9 | 47.06% |
| HUNTER2305 vs Raven | 8–9 | 47.06% |
| HUNTER2305 vs Lidia | 8–9 | 47.06% |
| HUNTER2305 vs Miary Zo | 6–7 | 46.15% |
| HUNTER2305 vs Shaheen | 6–1 | 85.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.