| MiYu Love vs Kazuya | 115–101 | 53.24% |
| MiYu Love vs King | 112–77 | 59.26% |
| MiYu Love vs Dragunov | 114–68–1 | 62.64% |
| MiYu Love vs Bryan | 97–82 | 54.19% |
| MiYu Love vs Hwoarang | 93–63 | 59.62% |
| MiYu Love vs Reina | 87–68 | 56.13% |
| MiYu Love vs Paul | 88–62 | 58.67% |
| MiYu Love vs Jin | 81–64 | 55.86% |
| MiYu Love vs Law | 72–49 | 59.50% |
| MiYu Love vs Lili | 66–53 | 55.46% |
| MiYu Love vs Steve | 55–63 | 46.61% |
| MiYu Love vs Devil Jin | 67–47 | 58.77% |
| MiYu Love vs Yoshimitsu | 54–52 | 50.94% |
| MiYu Love vs Heihachi | 51–52 | 49.51% |
| MiYu Love vs Asuka | 65–33 | 66.33% |
| MiYu Love vs Fahkumram | 46–48–1 | 48.94% |
| MiYu Love vs Victor | 49–38 | 56.32% |
| MiYu Love vs Lars | 34–43 | 44.16% |
| MiYu Love vs Feng | 47–26 | 64.38% |
| MiYu Love vs Jack-8 | 27–41–1 | 39.71% |
| MiYu Love vs Azucena | 39–29 | 57.35% |
| MiYu Love vs Armor King | 36–32 | 52.94% |
| MiYu Love vs Lidia | 34–33 | 50.75% |
| MiYu Love vs Alisa | 36–29 | 55.38% |
| MiYu Love vs Jun | 24–39 | 38.10% |
| MiYu Love vs Nina | 34–28 | 54.84% |
| MiYu Love vs Lee | 34–26 | 56.67% |
| MiYu Love vs Eddy | 28–31 | 47.46% |
| MiYu Love vs Xiaoyu | 33–23 | 58.93% |
| MiYu Love vs Leo | 29–27 | 51.79% |
| MiYu Love vs Leroy | 17–34 | 33.33% |
| MiYu Love vs Kuma | 27–23 | 54.00% |
| MiYu Love vs Claudio | 20–28 | 41.67% |
| MiYu Love vs Clive | 15–32 | 31.91% |
| MiYu Love vs Anna | 16–23 | 41.03% |
| MiYu Love vs Panda | 22–13 | 62.86% |
| MiYu Love vs Zafina | 23–12 | 65.71% |
| MiYu Love vs Shaheen | 18–16 | 52.94% |
| MiYu Love vs Raven | 16–14 | 53.33% |
| MiYu Love vs Miary Zo | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.