| Soul.zayyy vs Lidia | 28–9 | 75.68% |
| Soul.zayyy vs King | 18–13 | 58.06% |
| Soul.zayyy vs Steve | 21–8 | 72.41% |
| Soul.zayyy vs Bryan | 15–8 | 65.22% |
| Soul.zayyy vs Reina | 15–7 | 68.18% |
| Soul.zayyy vs Hwoarang | 13–7 | 65.00% |
| Soul.zayyy vs Kazuya | 8–12 | 40.00% |
| Soul.zayyy vs Lars | 14–4 | 77.78% |
| Soul.zayyy vs Law | 11–6 | 64.71% |
| Soul.zayyy vs Azucena | 12–5 | 70.59% |
| Soul.zayyy vs Nina | 5–10 | 33.33% |
| Soul.zayyy vs Clive | 9–6 | 60.00% |
| Soul.zayyy vs Dragunov | 9–5 | 64.29% |
| Soul.zayyy vs Lee | 5–8 | 38.46% |
| Soul.zayyy vs Eddy | 4–9 | 30.77% |
| Soul.zayyy vs Jun | 7–5 | 58.33% |
| Soul.zayyy vs Victor | 10–2 | 83.33% |
| Soul.zayyy vs Paul | 5–5 | 50.00% |
| Soul.zayyy vs Yoshimitsu | 7–3 | 70.00% |
| Soul.zayyy vs Jin | 7–3 | 70.00% |
| Soul.zayyy vs Jack-8 | 8–2 | 80.00% |
| Soul.zayyy vs Leroy | 5–5 | 50.00% |
| Soul.zayyy vs Lili | 8–1 | 88.89% |
| Soul.zayyy vs Armor King | 5–4 | 55.56% |
| Soul.zayyy vs Raven | 2–6 | 25.00% |
| Soul.zayyy vs Xiaoyu | 5–2 | 71.43% |
| Soul.zayyy vs Asuka | 6–1 | 85.71% |
| Soul.zayyy vs Kuma | 4–3 | 57.14% |
| Soul.zayyy vs Feng | 3–3 | 50.00% |
| Soul.zayyy vs Leo | 5–1 | 83.33% |
| Soul.zayyy vs Claudio | 3–3 | 50.00% |
| Soul.zayyy vs Heihachi | 3–2 | 60.00% |
| Soul.zayyy vs Fahkumram | 3–2 | 60.00% |
| Soul.zayyy vs Anna | 1–3 | 25.00% |
| Soul.zayyy vs Devil Jin | 3–0 | 100.00% |
| Soul.zayyy vs Alisa | 2–1 | 66.67% |
| Soul.zayyy vs Shaheen | 1–0 | 100.00% |
| Soul.zayyy vs Panda | 1–0 | 100.00% |
| Soul.zayyy vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.