| human_b0t vs King | 231–144 | 61.60% |
| human_b0t vs Jin | 197–175 | 52.96% |
| human_b0t vs Bryan | 184–157 | 53.96% |
| human_b0t vs Kazuya | 157–147 | 51.64% |
| human_b0t vs Dragunov | 158–124 | 56.03% |
| human_b0t vs Hwoarang | 137–111 | 55.24% |
| human_b0t vs Heihachi | 99–120 | 45.21% |
| human_b0t vs Paul | 111–93 | 54.41% |
| human_b0t vs Yoshimitsu | 112–87 | 56.28% |
| human_b0t vs Law | 117–74 | 61.26% |
| human_b0t vs Devil Jin | 82–98 | 45.56% |
| human_b0t vs Feng | 80–98 | 44.94% |
| human_b0t vs Steve | 84–89 | 48.55% |
| human_b0t vs Victor | 98–70 | 58.33% |
| human_b0t vs Lars | 81–77 | 51.27% |
| human_b0t vs Claudio | 65–59 | 52.42% |
| human_b0t vs Alisa | 70–51 | 57.85% |
| human_b0t vs Armor King | 47–70 | 40.17% |
| human_b0t vs Clive | 51–64 | 44.35% |
| human_b0t vs Nina | 53–50 | 51.46% |
| human_b0t vs Anna | 35–66 | 34.65% |
| human_b0t vs Reina | 53–46 | 53.54% |
| human_b0t vs Lili | 49–45 | 52.13% |
| human_b0t vs Lee | 45–48 | 48.39% |
| human_b0t vs Jun | 45–44 | 50.56% |
| human_b0t vs Leroy | 41–45 | 47.67% |
| human_b0t vs Jack-8 | 30–54 | 35.71% |
| human_b0t vs Asuka | 44–35 | 55.70% |
| human_b0t vs Xiaoyu | 42–29 | 59.15% |
| human_b0t vs Lidia | 28–41 | 40.58% |
| human_b0t vs Shaheen | 44–21 | 67.69% |
| human_b0t vs Azucena | 36–27 | 57.14% |
| human_b0t vs Leo | 16–41 | 28.07% |
| human_b0t vs Kuma | 33–23 | 58.93% |
| human_b0t vs Eddy | 34–22 | 60.71% |
| human_b0t vs Raven | 28–27 | 50.91% |
| human_b0t vs Zafina | 23–24 | 48.94% |
| human_b0t vs Fahkumram | 11–18 | 37.93% |
| human_b0t vs Panda | 4–8 | 33.33% |
| human_b0t vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.