| FENT|GiZMo016 vs Bryan | 164–189 | 46.46% |
| FENT|GiZMo016 vs Kazuya | 184–161 | 53.33% |
| FENT|GiZMo016 vs Heihachi | 167–126 | 57.00% |
| FENT|GiZMo016 vs King | 123–132 | 48.24% |
| FENT|GiZMo016 vs Jin | 105–142 | 42.51% |
| FENT|GiZMo016 vs Steve | 89–104 | 46.11% |
| FENT|GiZMo016 vs Dragunov | 85–102 | 45.45% |
| FENT|GiZMo016 vs Lee | 87–96 | 47.54% |
| FENT|GiZMo016 vs Yoshimitsu | 71–73 | 49.31% |
| FENT|GiZMo016 vs Reina | 80–58 | 57.97% |
| FENT|GiZMo016 vs Law | 70–63 | 52.63% |
| FENT|GiZMo016 vs Devil Jin | 56–71 | 44.09% |
| FENT|GiZMo016 vs Paul | 56–67 | 45.53% |
| FENT|GiZMo016 vs Lili | 54–66–1 | 45.00% |
| FENT|GiZMo016 vs Jun | 58–61 | 48.74% |
| FENT|GiZMo016 vs Hwoarang | 56–52 | 51.85% |
| FENT|GiZMo016 vs Clive | 53–51–1 | 50.96% |
| FENT|GiZMo016 vs Lars | 54–48 | 52.94% |
| FENT|GiZMo016 vs Asuka | 34–64 | 34.69% |
| FENT|GiZMo016 vs Feng | 58–35 | 62.37% |
| FENT|GiZMo016 vs Victor | 43–46 | 48.31% |
| FENT|GiZMo016 vs Xiaoyu | 45–39–1 | 53.57% |
| FENT|GiZMo016 vs Jack-8 | 42–42 | 50.00% |
| FENT|GiZMo016 vs Alisa | 46–32 | 58.97% |
| FENT|GiZMo016 vs Leo | 32–34 | 48.48% |
| FENT|GiZMo016 vs Azucena | 26–33 | 44.07% |
| FENT|GiZMo016 vs Claudio | 26–25 | 50.98% |
| FENT|GiZMo016 vs Nina | 25–25–1 | 50.00% |
| FENT|GiZMo016 vs Leroy | 24–27 | 47.06% |
| FENT|GiZMo016 vs Lidia | 19–23 | 45.24% |
| FENT|GiZMo016 vs Kuma | 20–20 | 50.00% |
| FENT|GiZMo016 vs Raven | 21–19 | 52.50% |
| FENT|GiZMo016 vs Shaheen | 23–16 | 58.97% |
| FENT|GiZMo016 vs Zafina | 15–15 | 50.00% |
| FENT|GiZMo016 vs Eddy | 23–6 | 79.31% |
| FENT|GiZMo016 vs Panda | 12–8 | 60.00% |
| FENT|GiZMo016 vs Anna | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.