| moon7cloud vs King | 37–35 | 51.39% |
| moon7cloud vs Kazuya | 23–37 | 38.33% |
| moon7cloud vs Steve | 28–31 | 47.46% |
| moon7cloud vs Lili | 35–22 | 61.40% |
| moon7cloud vs Reina | 23–31 | 42.59% |
| moon7cloud vs Dragunov | 20–33 | 37.74% |
| moon7cloud vs Jin | 19–32 | 37.25% |
| moon7cloud vs Paul | 27–22 | 55.10% |
| moon7cloud vs Jun | 18–27 | 40.00% |
| moon7cloud vs Bryan | 18–25 | 41.86% |
| moon7cloud vs Asuka | 21–20 | 51.22% |
| moon7cloud vs Victor | 22–16 | 57.89% |
| moon7cloud vs Law | 12–18 | 40.00% |
| moon7cloud vs Lee | 13–16 | 44.83% |
| moon7cloud vs Azucena | 16–13 | 55.17% |
| moon7cloud vs Hwoarang | 11–17 | 39.29% |
| moon7cloud vs Xiaoyu | 10–17 | 37.04% |
| moon7cloud vs Devil Jin | 10–16 | 38.46% |
| moon7cloud vs Yoshimitsu | 15–9 | 62.50% |
| moon7cloud vs Heihachi | 15–8 | 65.22% |
| moon7cloud vs Nina | 8–11 | 42.11% |
| moon7cloud vs Lars | 8–9 | 47.06% |
| moon7cloud vs Alisa | 11–6 | 64.71% |
| moon7cloud vs Clive | 8–9 | 47.06% |
| moon7cloud vs Jack-8 | 7–9 | 43.75% |
| moon7cloud vs Lidia | 7–9 | 43.75% |
| moon7cloud vs Leo | 8–6 | 57.14% |
| moon7cloud vs Eddy | 5–9 | 35.71% |
| moon7cloud vs Claudio | 2–11 | 15.38% |
| moon7cloud vs Armor King | 9–4 | 69.23% |
| moon7cloud vs Feng | 5–7 | 41.67% |
| moon7cloud vs Raven | 5–7 | 41.67% |
| moon7cloud vs Kuma | 3–6 | 33.33% |
| moon7cloud vs Fahkumram | 7–2 | 77.78% |
| moon7cloud vs Leroy | 3–4 | 42.86% |
| moon7cloud vs Zafina | 2–4 | 33.33% |
| moon7cloud vs Anna | 3–3 | 50.00% |
| moon7cloud vs Shaheen | 2–3 | 40.00% |
| moon7cloud vs Panda | 3–2 | 60.00% |
| moon7cloud vs Miary Zo | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.