| Real_Deadlymous vs Fahkumram | 22–19 | 53.66% |
| Real_Deadlymous vs Reina | 23–13 | 63.89% |
| Real_Deadlymous vs Hwoarang | 19–8 | 70.37% |
| Real_Deadlymous vs Steve | 13–10 | 56.52% |
| Real_Deadlymous vs King | 9–11 | 45.00% |
| Real_Deadlymous vs Law | 6–13 | 31.58% |
| Real_Deadlymous vs Lili | 10–9 | 52.63% |
| Real_Deadlymous vs Asuka | 12–6 | 66.67% |
| Real_Deadlymous vs Kazuya | 9–8 | 52.94% |
| Real_Deadlymous vs Eddy | 4–12 | 25.00% |
| Real_Deadlymous vs Dragunov | 10–4 | 71.43% |
| Real_Deadlymous vs Armor King | 7–7 | 50.00% |
| Real_Deadlymous vs Yoshimitsu | 9–4 | 69.23% |
| Real_Deadlymous vs Jin | 9–3 | 75.00% |
| Real_Deadlymous vs Bryan | 6–5 | 54.55% |
| Real_Deadlymous vs Feng | 6–5 | 54.55% |
| Real_Deadlymous vs Jun | 8–3 | 72.73% |
| Real_Deadlymous vs Anna | 8–3 | 72.73% |
| Real_Deadlymous vs Azucena | 7–3 | 70.00% |
| Real_Deadlymous vs Lee | 5–4 | 55.56% |
| Real_Deadlymous vs Clive | 4–5 | 44.44% |
| Real_Deadlymous vs Leo | 5–3 | 62.50% |
| Real_Deadlymous vs Lars | 4–3 | 57.14% |
| Real_Deadlymous vs Alisa | 3–4 | 42.86% |
| Real_Deadlymous vs Paul | 4–2 | 66.67% |
| Real_Deadlymous vs Xiaoyu | 6–0 | 100.00% |
| Real_Deadlymous vs Devil Jin | 3–3 | 50.00% |
| Real_Deadlymous vs Leroy | 4–2 | 66.67% |
| Real_Deadlymous vs Victor | 4–2 | 66.67% |
| Real_Deadlymous vs Raven | 3–3 | 50.00% |
| Real_Deadlymous vs Lidia | 5–1 | 83.33% |
| Real_Deadlymous vs Heihachi | 4–1 | 80.00% |
| Real_Deadlymous vs Claudio | 2–2 | 50.00% |
| Real_Deadlymous vs Miary Zo | 2–2 | 50.00% |
| Real_Deadlymous vs Jack-8 | 1–2 | 33.33% |
| Real_Deadlymous vs Shaheen | 2–1 | 66.67% |
| Real_Deadlymous vs Nina | 2–1 | 66.67% |
| Real_Deadlymous vs Kuma | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.