| Gaiiingsta vs Kazuya | 120–160 | 42.86% |
| Gaiiingsta vs Jin | 104–110 | 48.60% |
| Gaiiingsta vs Hwoarang | 98–95 | 50.78% |
| Gaiiingsta vs King | 87–96 | 47.54% |
| Gaiiingsta vs Heihachi | 84–98 | 46.15% |
| Gaiiingsta vs Law | 84–89–1 | 48.55% |
| Gaiiingsta vs Bryan | 73–87 | 45.62% |
| Gaiiingsta vs Reina | 72–83 | 46.45% |
| Gaiiingsta vs Paul | 48–73 | 39.67% |
| Gaiiingsta vs Dragunov | 58–61 | 48.74% |
| Gaiiingsta vs Yoshimitsu | 53–64 | 45.30% |
| Gaiiingsta vs Lili | 49–65 | 42.98% |
| Gaiiingsta vs Steve | 61–52 | 53.98% |
| Gaiiingsta vs Asuka | 46–48 | 48.94% |
| Gaiiingsta vs Eddy | 47–34 | 58.02% |
| Gaiiingsta vs Feng | 30–50 | 37.50% |
| Gaiiingsta vs Armor King | 38–38 | 50.00% |
| Gaiiingsta vs Devil Jin | 38–35 | 52.05% |
| Gaiiingsta vs Lars | 26–46 | 36.11% |
| Gaiiingsta vs Jun | 36–36 | 50.00% |
| Gaiiingsta vs Lee | 24–47 | 33.80% |
| Gaiiingsta vs Fahkumram | 31–36 | 46.27% |
| Gaiiingsta vs Victor | 21–39 | 35.00% |
| Gaiiingsta vs Nina | 30–27 | 52.63% |
| Gaiiingsta vs Claudio | 21–35 | 37.50% |
| Gaiiingsta vs Anna | 16–39 | 29.09% |
| Gaiiingsta vs Xiaoyu | 25–29 | 46.30% |
| Gaiiingsta vs Leo | 30–24 | 55.56% |
| Gaiiingsta vs Alisa | 28–19 | 59.57% |
| Gaiiingsta vs Azucena | 20–24 | 45.45% |
| Gaiiingsta vs Lidia | 25–19 | 56.82% |
| Gaiiingsta vs Clive | 15–28 | 34.88% |
| Gaiiingsta vs Leroy | 16–26 | 38.10% |
| Gaiiingsta vs Jack-8 | 15–19 | 44.12% |
| Gaiiingsta vs Raven | 12–13 | 48.00% |
| Gaiiingsta vs Zafina | 10–13 | 43.48% |
| Gaiiingsta vs Shaheen | 12–10 | 54.55% |
| Gaiiingsta vs Kuma | 6–8 | 42.86% |
| Gaiiingsta vs Panda | 3–8 | 27.27% |
| Gaiiingsta vs Miary Zo | 3–6 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.