| Crackshot vs Kazuya | 73–103 | 41.48% |
| Crackshot vs Jin | 72–74 | 49.32% |
| Crackshot vs King | 75–67 | 52.82% |
| Crackshot vs Law | 71–67 | 51.45% |
| Crackshot vs Armor King | 74–64 | 53.62% |
| Crackshot vs Bryan | 65–72 | 47.45% |
| Crackshot vs Steve | 59–71 | 45.38% |
| Crackshot vs Reina | 66–52 | 55.93% |
| Crackshot vs Eddy | 52–54 | 49.06% |
| Crackshot vs Lee | 46–55 | 45.54% |
| Crackshot vs Heihachi | 50–37 | 57.47% |
| Crackshot vs Lars | 45–40 | 52.94% |
| Crackshot vs Yoshimitsu | 43–40 | 51.81% |
| Crackshot vs Azucena | 36–43 | 45.57% |
| Crackshot vs Xiaoyu | 33–43 | 43.42% |
| Crackshot vs Lidia | 40–36 | 52.63% |
| Crackshot vs Hwoarang | 35–37 | 48.61% |
| Crackshot vs Dragunov | 38–34 | 52.78% |
| Crackshot vs Lili | 29–39 | 42.65% |
| Crackshot vs Anna | 35–32 | 52.24% |
| Crackshot vs Asuka | 32–30 | 51.61% |
| Crackshot vs Paul | 28–30 | 48.28% |
| Crackshot vs Leo | 31–27 | 53.45% |
| Crackshot vs Jun | 28–28 | 50.00% |
| Crackshot vs Nina | 22–31 | 41.51% |
| Crackshot vs Clive | 28–22 | 56.00% |
| Crackshot vs Fahkumram | 22–28 | 44.00% |
| Crackshot vs Victor | 26–22 | 54.17% |
| Crackshot vs Jack-8 | 23–21 | 52.27% |
| Crackshot vs Raven | 21–22 | 48.84% |
| Crackshot vs Leroy | 18–13 | 58.06% |
| Crackshot vs Alisa | 18–12 | 60.00% |
| Crackshot vs Miary Zo | 16–11 | 59.26% |
| Crackshot vs Kuma | 13–13 | 50.00% |
| Crackshot vs Feng | 15–10 | 60.00% |
| Crackshot vs Zafina | 13–10 | 56.52% |
| Crackshot vs Devil Jin | 10–9 | 52.63% |
| Crackshot vs Shaheen | 7–11 | 38.89% |
| Crackshot vs Claudio | 5–9 | 35.71% |
| Crackshot vs Panda | 8–2 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.