| ATG | Nagi vs Jin | 122–151 | 44.69% |
| ATG | Nagi vs Kazuya | 131–116 | 53.04% |
| ATG | Nagi vs Bryan | 113–97 | 53.81% |
| ATG | Nagi vs King | 98–108 | 47.57% |
| ATG | Nagi vs Dragunov | 82–110 | 42.71% |
| ATG | Nagi vs Reina | 105–83 | 55.85% |
| ATG | Nagi vs Heihachi | 92–77 | 54.44% |
| ATG | Nagi vs Hwoarang | 65–97 | 40.12% |
| ATG | Nagi vs Jun | 82–76 | 51.90% |
| ATG | Nagi vs Steve | 88–65 | 57.52% |
| ATG | Nagi vs Lili | 72–75 | 48.98% |
| ATG | Nagi vs Paul | 62–82 | 43.06% |
| ATG | Nagi vs Yoshimitsu | 78–66 | 54.17% |
| ATG | Nagi vs Devil Jin | 63–72 | 46.67% |
| ATG | Nagi vs Lidia | 57–57 | 50.00% |
| ATG | Nagi vs Asuka | 43–68 | 38.74% |
| ATG | Nagi vs Nina | 51–58 | 46.79% |
| ATG | Nagi vs Law | 45–61 | 42.45% |
| ATG | Nagi vs Lars | 38–64 | 37.25% |
| ATG | Nagi vs Lee | 45–57 | 44.12% |
| ATG | Nagi vs Victor | 53–47 | 53.00% |
| ATG | Nagi vs Alisa | 34–52 | 39.53% |
| ATG | Nagi vs Xiaoyu | 35–49 | 41.67% |
| ATG | Nagi vs Feng | 40–39 | 50.63% |
| ATG | Nagi vs Claudio | 24–48 | 33.33% |
| ATG | Nagi vs Clive | 34–36 | 48.57% |
| ATG | Nagi vs Azucena | 29–40 | 42.03% |
| ATG | Nagi vs Eddy | 21–43 | 32.81% |
| ATG | Nagi vs Leo | 32–29 | 52.46% |
| ATG | Nagi vs Fahkumram | 31–27 | 53.45% |
| ATG | Nagi vs Leroy | 15–39 | 27.78% |
| ATG | Nagi vs Jack-8 | 15–33 | 31.25% |
| ATG | Nagi vs Shaheen | 17–28 | 37.78% |
| ATG | Nagi vs Zafina | 13–31 | 29.55% |
| ATG | Nagi vs Raven | 11–28 | 28.21% |
| ATG | Nagi vs Anna | 8–24 | 25.00% |
| ATG | Nagi vs Kuma | 10–15 | 40.00% |
| ATG | Nagi vs Panda | 8–13 | 38.10% |
| ATG | Nagi vs Armor King | 7–6 | 53.85% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.