| Jprboomer89 vs Kazuya | 187–171 | 52.23% |
| Jprboomer89 vs King | 173–171 | 50.29% |
| Jprboomer89 vs Heihachi | 142–168 | 45.81% |
| Jprboomer89 vs Bryan | 139–170 | 44.98% |
| Jprboomer89 vs Jin | 142–144 | 49.65% |
| Jprboomer89 vs Reina | 133–111 | 54.51% |
| Jprboomer89 vs Steve | 131–101 | 56.47% |
| Jprboomer89 vs Law | 133–96 | 58.08% |
| Jprboomer89 vs Hwoarang | 116–113 | 50.66% |
| Jprboomer89 vs Lars | 84–100 | 45.65% |
| Jprboomer89 vs Paul | 81–88 | 47.93% |
| Jprboomer89 vs Eddy | 75–94 | 44.38% |
| Jprboomer89 vs Yoshimitsu | 100–68 | 59.52% |
| Jprboomer89 vs Dragunov | 83–79 | 51.23% |
| Jprboomer89 vs Lili | 61–99 | 38.12% |
| Jprboomer89 vs Lee | 67–69 | 49.26% |
| Jprboomer89 vs Azucena | 58–78 | 42.65% |
| Jprboomer89 vs Jun | 70–65 | 51.85% |
| Jprboomer89 vs Asuka | 63–64 | 49.61% |
| Jprboomer89 vs Feng | 52–67 | 43.70% |
| Jprboomer89 vs Raven | 51–66 | 43.59% |
| Jprboomer89 vs Xiaoyu | 57–55 | 50.89% |
| Jprboomer89 vs Devil Jin | 48–64 | 42.86% |
| Jprboomer89 vs Leroy | 50–57 | 46.73% |
| Jprboomer89 vs Victor | 36–69 | 34.29% |
| Jprboomer89 vs Lidia | 41–60 | 40.59% |
| Jprboomer89 vs Anna | 53–47 | 53.00% |
| Jprboomer89 vs Nina | 50–48 | 51.02% |
| Jprboomer89 vs Leo | 39–58 | 40.21% |
| Jprboomer89 vs Fahkumram | 41–44 | 48.24% |
| Jprboomer89 vs Alisa | 28–45 | 38.36% |
| Jprboomer89 vs Claudio | 28–38 | 42.42% |
| Jprboomer89 vs Clive | 29–35 | 45.31% |
| Jprboomer89 vs Jack-8 | 21–39 | 35.00% |
| Jprboomer89 vs Miary Zo | 20–33 | 37.74% |
| Jprboomer89 vs Kuma | 17–33 | 34.00% |
| Jprboomer89 vs Zafina | 28–21 | 57.14% |
| Jprboomer89 vs Armor King | 20–18 | 52.63% |
| Jprboomer89 vs Shaheen | 17–16 | 51.52% |
| Jprboomer89 vs Panda | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.