| Faceless vs Bryan | 376–282 | 57.14% |
| Faceless vs Dragunov | 362–277 | 56.65% |
| Faceless vs Hwoarang | 381–239 | 61.45% |
| Faceless vs Kazuya | 342–214 | 61.51% |
| Faceless vs Steve | 329–227 | 59.17% |
| Faceless vs King | 328–218 | 60.07% |
| Faceless vs Feng | 280–223 | 55.67% |
| Faceless vs Lee | 252–200 | 55.75% |
| Faceless vs Heihachi | 242–190 | 56.02% |
| Faceless vs Jack-8 | 272–155 | 63.70% |
| Faceless vs Raven | 219–201 | 52.14% |
| Faceless vs Lars | 241–135 | 64.10% |
| Faceless vs Yoshimitsu | 178–189 | 48.50% |
| Faceless vs Leroy | 232–126 | 64.80% |
| Faceless vs Jin | 208–134 | 60.82% |
| Faceless vs Law | 174–160 | 52.10% |
| Faceless vs Devil Jin | 219–112 | 66.16% |
| Faceless vs Xiaoyu | 167–153 | 52.19% |
| Faceless vs Paul | 191–128 | 59.87% |
| Faceless vs Victor | 184–135 | 57.68% |
| Faceless vs Nina | 171–144 | 54.29% |
| Faceless vs Asuka | 193–120 | 61.66% |
| Faceless vs Reina | 205–106–1 | 65.92% |
| Faceless vs Lili | 165–136 | 54.82% |
| Faceless vs Azucena | 175–122 | 58.92% |
| Faceless vs Shaheen | 150–122 | 55.15% |
| Faceless vs Clive | 129–137 | 48.50% |
| Faceless vs Claudio | 139–115 | 54.72% |
| Faceless vs Jun | 156–97 | 61.66% |
| Faceless vs Eddy | 128–104 | 55.17% |
| Faceless vs Leo | 134–96 | 58.26% |
| Faceless vs Alisa | 152–77 | 66.38% |
| Faceless vs Lidia | 133–92 | 59.11% |
| Faceless vs Zafina | 135–84 | 61.64% |
| Faceless vs Anna | 119–69 | 63.30% |
| Faceless vs Fahkumram | 104–56 | 65.00% |
| Faceless vs Kuma | 83–53 | 61.03% |
| Faceless vs Panda | 85–42 | 66.93% |
| Faceless vs Miary Zo | 48–43 | 52.75% |
| Faceless vs Armor King | 37–44 | 45.68% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.