| DashonG15 vs King | 95–142 | 40.08% |
| DashonG15 vs Jin | 93–122 | 43.26% |
| DashonG15 vs Reina | 75–103 | 42.13% |
| DashonG15 vs Kazuya | 83–92 | 47.43% |
| DashonG15 vs Steve | 77–85 | 47.53% |
| DashonG15 vs Bryan | 70–72 | 49.30% |
| DashonG15 vs Law | 55–81 | 40.44% |
| DashonG15 vs Eddy | 48–81 | 37.21% |
| DashonG15 vs Lidia | 57–69 | 45.24% |
| DashonG15 vs Hwoarang | 42–78 | 35.00% |
| DashonG15 vs Jun | 60–55 | 52.17% |
| DashonG15 vs Lili | 57–54 | 51.35% |
| DashonG15 vs Clive | 41–69 | 37.27% |
| DashonG15 vs Dragunov | 43–63 | 40.57% |
| DashonG15 vs Heihachi | 35–64 | 35.35% |
| DashonG15 vs Asuka | 46–51 | 47.42% |
| DashonG15 vs Yoshimitsu | 44–45 | 49.44% |
| DashonG15 vs Victor | 31–51 | 37.80% |
| DashonG15 vs Lars | 30–51 | 37.04% |
| DashonG15 vs Azucena | 34–37 | 47.89% |
| DashonG15 vs Paul | 27–42 | 39.13% |
| DashonG15 vs Xiaoyu | 23–41 | 35.94% |
| DashonG15 vs Feng | 26–35 | 42.62% |
| DashonG15 vs Lee | 29–32 | 47.54% |
| DashonG15 vs Alisa | 22–37 | 37.29% |
| DashonG15 vs Leo | 25–33 | 43.10% |
| DashonG15 vs Kuma | 26–32 | 44.83% |
| DashonG15 vs Devil Jin | 30–26 | 53.57% |
| DashonG15 vs Nina | 26–26 | 50.00% |
| DashonG15 vs Leroy | 29–22 | 56.86% |
| DashonG15 vs Jack-8 | 17–32 | 34.69% |
| DashonG15 vs Anna | 19–22 | 46.34% |
| DashonG15 vs Fahkumram | 17–23 | 42.50% |
| DashonG15 vs Claudio | 19–18 | 51.35% |
| DashonG15 vs Raven | 16–20 | 44.44% |
| DashonG15 vs Shaheen | 13–9 | 59.09% |
| DashonG15 vs Armor King | 7–14 | 33.33% |
| DashonG15 vs Zafina | 15–4 | 78.95% |
| DashonG15 vs Miary Zo | 8–7 | 53.33% |
| DashonG15 vs Panda | 3–11 | 21.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.