Name history
| rimuru | |
| rem ram | |
| c.c. | |
| :gloe: | |
| Armor Craig | |
| temu yagami | |
| geras | |
| c viper | |
| violet | |
| mist trappin | |
| Dead |
| rimuru vs Kazuya | 134–114 | 54.03% |
| rimuru vs Bryan | 104–66 | 61.18% |
| rimuru vs Jin | 88–72 | 55.00% |
| rimuru vs Reina | 76–39 | 66.09% |
| rimuru vs Steve | 49–63 | 43.75% |
| rimuru vs King | 62–48 | 56.36% |
| rimuru vs Hwoarang | 57–41 | 58.16% |
| rimuru vs Dragunov | 57–35 | 61.96% |
| rimuru vs Yoshimitsu | 53–38 | 58.24% |
| rimuru vs Paul | 44–42 | 51.16% |
| rimuru vs Law | 44–35 | 55.70% |
| rimuru vs Devil Jin | 42–37 | 53.16% |
| rimuru vs Heihachi | 49–30 | 62.03% |
| rimuru vs Clive | 44–30 | 59.46% |
| rimuru vs Eddy | 32–39 | 45.07% |
| rimuru vs Lee | 27–36 | 42.86% |
| rimuru vs Jun | 32–30 | 51.61% |
| rimuru vs Lili | 24–34 | 41.38% |
| rimuru vs Feng | 24–25 | 48.98% |
| rimuru vs Lars | 28–20 | 58.33% |
| rimuru vs Xiaoyu | 23–24 | 48.94% |
| rimuru vs Jack-8 | 26–20 | 56.52% |
| rimuru vs Victor | 28–18 | 60.87% |
| rimuru vs Nina | 25–20 | 55.56% |
| rimuru vs Leroy | 27–17 | 61.36% |
| rimuru vs Armor King | 25–16 | 60.98% |
| rimuru vs Asuka | 28–12 | 70.00% |
| rimuru vs Leo | 24–15 | 61.54% |
| rimuru vs Lidia | 26–13 | 66.67% |
| rimuru vs Alisa | 21–12 | 63.64% |
| rimuru vs Azucena | 15–18 | 45.45% |
| rimuru vs Claudio | 20–10 | 66.67% |
| rimuru vs Shaheen | 14–15 | 48.28% |
| rimuru vs Kuma | 14–10 | 58.33% |
| rimuru vs Raven | 13–11 | 54.17% |
| rimuru vs Anna | 13–6–1 | 68.42% |
| rimuru vs Zafina | 9–10 | 47.37% |
| rimuru vs Panda | 5–7 | 41.67% |
| rimuru vs Fahkumram | 6–4 | 60.00% |
| rimuru vs Miary Zo | 5–2 | 71.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.