| SemzZzeeE vs Jin | 195–186 | 51.18% |
| SemzZzeeE vs King | 220–156 | 58.51% |
| SemzZzeeE vs Kazuya | 179–168 | 51.59% |
| SemzZzeeE vs Bryan | 119–117 | 50.42% |
| SemzZzeeE vs Law | 123–101 | 54.91% |
| SemzZzeeE vs Steve | 120–92 | 56.60% |
| SemzZzeeE vs Hwoarang | 91–95 | 48.92% |
| SemzZzeeE vs Dragunov | 83–99 | 45.60% |
| SemzZzeeE vs Armor King | 84–95 | 46.93% |
| SemzZzeeE vs Paul | 72–83 | 46.45% |
| SemzZzeeE vs Heihachi | 74–78 | 48.68% |
| SemzZzeeE vs Yoshimitsu | 68–67 | 50.37% |
| SemzZzeeE vs Anna | 60–73–1 | 45.11% |
| SemzZzeeE vs Devil Jin | 59–61 | 49.17% |
| SemzZzeeE vs Victor | 55–57 | 49.11% |
| SemzZzeeE vs Eddy | 57–45 | 55.88% |
| SemzZzeeE vs Alisa | 41–59 | 41.00% |
| SemzZzeeE vs Nina | 42–45 | 48.28% |
| SemzZzeeE vs Feng | 46–39 | 54.12% |
| SemzZzeeE vs Lili | 35–43 | 44.87% |
| SemzZzeeE vs Reina | 33–44 | 42.86% |
| SemzZzeeE vs Lars | 29–46 | 38.67% |
| SemzZzeeE vs Asuka | 31–42 | 42.47% |
| SemzZzeeE vs Lee | 33–40 | 45.21% |
| SemzZzeeE vs Clive | 38–31 | 55.07% |
| SemzZzeeE vs Jun | 31–34 | 47.69% |
| SemzZzeeE vs Leroy | 36–26 | 58.06% |
| SemzZzeeE vs Azucena | 25–35 | 41.67% |
| SemzZzeeE vs Fahkumram | 27–31 | 46.55% |
| SemzZzeeE vs Jack-8 | 24–32 | 42.86% |
| SemzZzeeE vs Claudio | 22–28 | 44.00% |
| SemzZzeeE vs Xiaoyu | 16–30 | 34.78% |
| SemzZzeeE vs Lidia | 21–23 | 47.73% |
| SemzZzeeE vs Leo | 22–21 | 51.16% |
| SemzZzeeE vs Kuma | 21–22 | 48.84% |
| SemzZzeeE vs Raven | 11–16 | 40.74% |
| SemzZzeeE vs Zafina | 13–11 | 54.17% |
| SemzZzeeE vs Miary Zo | 10–11 | 47.62% |
| SemzZzeeE vs Shaheen | 7–13 | 35.00% |
| SemzZzeeE vs Panda | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.