| 13 reasons why vs King | 6–38 | 13.64% |
| 13 reasons why vs Steve | 12–32 | 27.27% |
| 13 reasons why vs Miary Zo | 14–21 | 40.00% |
| 13 reasons why vs Victor | 11–20 | 35.48% |
| 13 reasons why vs Dragunov | 11–17 | 39.29% |
| 13 reasons why vs Reina | 12–16 | 42.86% |
| 13 reasons why vs Yoshimitsu | 7–20 | 25.93% |
| 13 reasons why vs Jin | 6–20 | 23.08% |
| 13 reasons why vs Lili | 5–18 | 21.74% |
| 13 reasons why vs Hwoarang | 4–17 | 19.05% |
| 13 reasons why vs Eddy | 5–16 | 23.81% |
| 13 reasons why vs Heihachi | 4–16 | 20.00% |
| 13 reasons why vs Lars | 4–15 | 21.05% |
| 13 reasons why vs Kazuya | 3–15 | 16.67% |
| 13 reasons why vs Leo | 5–13 | 27.78% |
| 13 reasons why vs Azucena | 5–13 | 27.78% |
| 13 reasons why vs Armor King | 4–13 | 23.53% |
| 13 reasons why vs Asuka | 6–10 | 37.50% |
| 13 reasons why vs Anna | 7–8 | 46.67% |
| 13 reasons why vs Kuma | 6–8 | 42.86% |
| 13 reasons why vs Jun | 4–10 | 28.57% |
| 13 reasons why vs Lidia | 6–8 | 42.86% |
| 13 reasons why vs Law | 5–7 | 41.67% |
| 13 reasons why vs Clive | 2–10 | 16.67% |
| 13 reasons why vs Jack-8 | 1–10 | 9.09% |
| 13 reasons why vs Alisa | 2–7 | 22.22% |
| 13 reasons why vs Paul | 2–5 | 28.57% |
| 13 reasons why vs Leroy | 1–6 | 14.29% |
| 13 reasons why vs Fahkumram | 2–5 | 28.57% |
| 13 reasons why vs Shaheen | 2–4 | 33.33% |
| 13 reasons why vs Xiaoyu | 1–3 | 25.00% |
| 13 reasons why vs Bryan | 0–3 | 0.00% |
| 13 reasons why vs Nina | 1–2 | 33.33% |
| 13 reasons why vs Raven | 0–3 | 0.00% |
| 13 reasons why vs Devil Jin | 0–2 | 0.00% |
| 13 reasons why vs Lee | 1–1 | 50.00% |
| 13 reasons why vs Feng | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.