| Future_six3eins vs Kazuya | 55–45 | 55.00% |
| Future_six3eins vs Hwoarang | 52–34 | 60.47% |
| Future_six3eins vs Paul | 43–41 | 51.19% |
| Future_six3eins vs King | 40–44 | 47.62% |
| Future_six3eins vs Jin | 41–41 | 50.00% |
| Future_six3eins vs Law | 42–32 | 56.76% |
| Future_six3eins vs Heihachi | 38–33 | 53.52% |
| Future_six3eins vs Bryan | 34–27 | 55.74% |
| Future_six3eins vs Steve | 36–24 | 60.00% |
| Future_six3eins vs Dragunov | 30–23 | 56.60% |
| Future_six3eins vs Reina | 23–28 | 45.10% |
| Future_six3eins vs Clive | 18–31 | 36.73% |
| Future_six3eins vs Yoshimitsu | 26–18 | 59.09% |
| Future_six3eins vs Lee | 24–19 | 55.81% |
| Future_six3eins vs Feng | 14–23 | 37.84% |
| Future_six3eins vs Nina | 14–21 | 40.00% |
| Future_six3eins vs Devil Jin | 17–17 | 50.00% |
| Future_six3eins vs Lili | 21–13 | 61.76% |
| Future_six3eins vs Asuka | 19–13 | 59.38% |
| Future_six3eins vs Jun | 17–10 | 62.96% |
| Future_six3eins vs Lars | 17–9 | 65.38% |
| Future_six3eins vs Azucena | 12–14 | 46.15% |
| Future_six3eins vs Jack-8 | 15–10 | 60.00% |
| Future_six3eins vs Xiaoyu | 14–9 | 60.87% |
| Future_six3eins vs Leroy | 12–11 | 52.17% |
| Future_six3eins vs Victor | 10–13 | 43.48% |
| Future_six3eins vs Eddy | 10–10 | 50.00% |
| Future_six3eins vs Alisa | 4–15 | 21.05% |
| Future_six3eins vs Raven | 9–6 | 60.00% |
| Future_six3eins vs Lidia | 6–7 | 46.15% |
| Future_six3eins vs Leo | 7–5 | 58.33% |
| Future_six3eins vs Claudio | 4–6 | 40.00% |
| Future_six3eins vs Kuma | 3–7 | 30.00% |
| Future_six3eins vs Zafina | 5–5 | 50.00% |
| Future_six3eins vs Shaheen | 2–6 | 25.00% |
| Future_six3eins vs Anna | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.