| Paraganglioma vs King | 27–15 | 64.29% |
| Paraganglioma vs Bryan | 20–20 | 50.00% |
| Paraganglioma vs Jin | 20–15 | 57.14% |
| Paraganglioma vs Kazuya | 17–15 | 53.12% |
| Paraganglioma vs Hwoarang | 11–12 | 47.83% |
| Paraganglioma vs Dragunov | 13–8 | 61.90% |
| Paraganglioma vs Azucena | 12–9 | 57.14% |
| Paraganglioma vs Fahkumram | 13–6 | 68.42% |
| Paraganglioma vs Steve | 7–11 | 38.89% |
| Paraganglioma vs Lee | 8–10 | 44.44% |
| Paraganglioma vs Jun | 13–5 | 72.22% |
| Paraganglioma vs Paul | 7–9 | 43.75% |
| Paraganglioma vs Yoshimitsu | 10–6 | 62.50% |
| Paraganglioma vs Heihachi | 8–8 | 50.00% |
| Paraganglioma vs Jack-8 | 10–5 | 66.67% |
| Paraganglioma vs Lili | 3–10 | 23.08% |
| Paraganglioma vs Eddy | 10–3 | 76.92% |
| Paraganglioma vs Armor King | 7–6 | 53.85% |
| Paraganglioma vs Law | 8–3 | 72.73% |
| Paraganglioma vs Devil Jin | 4–7 | 36.36% |
| Paraganglioma vs Reina | 5–6 | 45.45% |
| Paraganglioma vs Alisa | 7–3 | 70.00% |
| Paraganglioma vs Leo | 3–6 | 33.33% |
| Paraganglioma vs Lars | 6–3 | 66.67% |
| Paraganglioma vs Lidia | 4–3 | 57.14% |
| Paraganglioma vs Victor | 2–4 | 33.33% |
| Paraganglioma vs Xiaoyu | 4–1 | 80.00% |
| Paraganglioma vs Feng | 1–4 | 20.00% |
| Paraganglioma vs Nina | 1–4 | 20.00% |
| Paraganglioma vs Leroy | 4–1 | 80.00% |
| Paraganglioma vs Raven | 4–1 | 80.00% |
| Paraganglioma vs Anna | 2–2 | 50.00% |
| Paraganglioma vs Asuka | 1–2 | 33.33% |
| Paraganglioma vs Clive | 2–0 | 100.00% |
| Paraganglioma vs Claudio | 0–1 | 0.00% |
| Paraganglioma vs Shaheen | 0–1 | 0.00% |
| Paraganglioma vs Kuma | 0–1 | 0.00% |
| Paraganglioma vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.