| CantStopJay vs King | 27–22 | 55.10% |
| CantStopJay vs Steve | 20–26 | 43.48% |
| CantStopJay vs Armor King | 23–20 | 53.49% |
| CantStopJay vs Law | 17–19 | 47.22% |
| CantStopJay vs Kazuya | 17–19 | 47.22% |
| CantStopJay vs Hwoarang | 14–17 | 45.16% |
| CantStopJay vs Jin | 15–14 | 51.72% |
| CantStopJay vs Fahkumram | 10–13 | 43.48% |
| CantStopJay vs Lars | 8–14 | 36.36% |
| CantStopJay vs Azucena | 9–13 | 40.91% |
| CantStopJay vs Lili | 13–8 | 61.90% |
| CantStopJay vs Miary Zo | 8–13 | 38.10% |
| CantStopJay vs Bryan | 12–8 | 60.00% |
| CantStopJay vs Reina | 15–2 | 88.24% |
| CantStopJay vs Yoshimitsu | 9–5 | 64.29% |
| CantStopJay vs Alisa | 5–9 | 35.71% |
| CantStopJay vs Victor | 7–7 | 50.00% |
| CantStopJay vs Lee | 7–6 | 53.85% |
| CantStopJay vs Eddy | 4–9 | 30.77% |
| CantStopJay vs Heihachi | 7–6 | 53.85% |
| CantStopJay vs Clive | 2–10 | 16.67% |
| CantStopJay vs Asuka | 7–4 | 63.64% |
| CantStopJay vs Raven | 4–6 | 40.00% |
| CantStopJay vs Anna | 5–5 | 50.00% |
| CantStopJay vs Devil Jin | 7–2 | 77.78% |
| CantStopJay vs Jun | 4–3 | 57.14% |
| CantStopJay vs Jack-8 | 4–2 | 66.67% |
| CantStopJay vs Nina | 2–4 | 33.33% |
| CantStopJay vs Leroy | 3–3 | 50.00% |
| CantStopJay vs Feng | 0–5 | 0.00% |
| CantStopJay vs Dragunov | 3–2 | 60.00% |
| CantStopJay vs Leo | 1–4 | 20.00% |
| CantStopJay vs Claudio | 2–2 | 50.00% |
| CantStopJay vs Lidia | 3–1 | 75.00% |
| CantStopJay vs Xiaoyu | 1–2 | 33.33% |
| CantStopJay vs Zafina | 1–2 | 33.33% |
| CantStopJay vs Shaheen | 1–1 | 50.00% |
| CantStopJay vs Kuma | 0–2 | 0.00% |
| CantStopJay vs Paul | 1–0 | 100.00% |
| CantStopJay vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.