| YellowFlash vs King | 165–135 | 55.00% |
| YellowFlash vs Bryan | 119–138 | 46.30% |
| YellowFlash vs Jin | 122–114 | 51.69% |
| YellowFlash vs Kazuya | 134–91 | 59.56% |
| YellowFlash vs Dragunov | 83–82 | 50.30% |
| YellowFlash vs Steve | 81–80 | 50.31% |
| YellowFlash vs Xiaoyu | 86–58 | 59.72% |
| YellowFlash vs Hwoarang | 70–54 | 56.45% |
| YellowFlash vs Yoshimitsu | 56–59–1 | 48.70% |
| YellowFlash vs Paul | 42–67 | 38.53% |
| YellowFlash vs Heihachi | 47–62 | 43.12% |
| YellowFlash vs Lee | 35–65 | 35.00% |
| YellowFlash vs Law | 38–51 | 42.70% |
| YellowFlash vs Lili | 49–38 | 56.32% |
| YellowFlash vs Reina | 43–43 | 50.00% |
| YellowFlash vs Fahkumram | 40–45 | 47.06% |
| YellowFlash vs Devil Jin | 32–50 | 39.02% |
| YellowFlash vs Eddy | 37–37 | 50.00% |
| YellowFlash vs Lars | 29–38 | 43.28% |
| YellowFlash vs Alisa | 40–25 | 61.54% |
| YellowFlash vs Nina | 27–33 | 45.00% |
| YellowFlash vs Azucena | 23–37 | 38.33% |
| YellowFlash vs Jack-8 | 28–26 | 51.85% |
| YellowFlash vs Victor | 19–34 | 35.85% |
| YellowFlash vs Asuka | 20–32 | 38.46% |
| YellowFlash vs Leo | 23–26 | 46.94% |
| YellowFlash vs Claudio | 26–23 | 53.06% |
| YellowFlash vs Jun | 20–25 | 44.44% |
| YellowFlash vs Raven | 19–22 | 46.34% |
| YellowFlash vs Armor King | 18–23 | 43.90% |
| YellowFlash vs Shaheen | 20–20 | 50.00% |
| YellowFlash vs Feng | 11–28 | 28.21% |
| YellowFlash vs Clive | 18–20 | 47.37% |
| YellowFlash vs Lidia | 18–15 | 54.55% |
| YellowFlash vs Anna | 7–25 | 21.88% |
| YellowFlash vs Kuma | 21–10 | 67.74% |
| YellowFlash vs Leroy | 14–17 | 45.16% |
| YellowFlash vs Panda | 8–8 | 50.00% |
| YellowFlash vs Zafina | 5–10 | 33.33% |
| YellowFlash vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.