| ClownPrince97 vs King | 34–27 | 55.74% |
| ClownPrince97 vs Reina | 24–30 | 44.44% |
| ClownPrince97 vs Jin | 14–33 | 29.79% |
| ClownPrince97 vs Hwoarang | 20–24 | 45.45% |
| ClownPrince97 vs Steve | 17–25 | 40.48% |
| ClownPrince97 vs Law | 11–28 | 28.21% |
| ClownPrince97 vs Kazuya | 12–26 | 31.58% |
| ClownPrince97 vs Eddy | 9–27 | 25.00% |
| ClownPrince97 vs Bryan | 12–22 | 35.29% |
| ClownPrince97 vs Lidia | 10–24 | 29.41% |
| ClownPrince97 vs Lars | 16–15 | 51.61% |
| ClownPrince97 vs Victor | 13–17 | 43.33% |
| ClownPrince97 vs Asuka | 16–12 | 57.14% |
| ClownPrince97 vs Nina | 8–18 | 30.77% |
| ClownPrince97 vs Azucena | 9–14 | 39.13% |
| ClownPrince97 vs Leo | 3–19 | 13.64% |
| ClownPrince97 vs Heihachi | 4–18 | 18.18% |
| ClownPrince97 vs Lili | 11–10 | 52.38% |
| ClownPrince97 vs Jun | 6–14 | 30.00% |
| ClownPrince97 vs Dragunov | 4–13–1 | 23.53% |
| ClownPrince97 vs Lee | 7–10 | 41.18% |
| ClownPrince97 vs Alisa | 3–13 | 18.75% |
| ClownPrince97 vs Yoshimitsu | 7–7 | 50.00% |
| ClownPrince97 vs Raven | 6–8 | 42.86% |
| ClownPrince97 vs Xiaoyu | 4–9 | 30.77% |
| ClownPrince97 vs Leroy | 9–2 | 81.82% |
| ClownPrince97 vs Paul | 8–2 | 80.00% |
| ClownPrince97 vs Kuma | 4–6 | 40.00% |
| ClownPrince97 vs Jack-8 | 4–5 | 44.44% |
| ClownPrince97 vs Feng | 5–4 | 55.56% |
| ClownPrince97 vs Shaheen | 3–5 | 37.50% |
| ClownPrince97 vs Devil Jin | 6–1 | 85.71% |
| ClownPrince97 vs Clive | 0–6 | 0.00% |
| ClownPrince97 vs Anna | 2–4 | 33.33% |
| ClownPrince97 vs Armor King | 3–3 | 50.00% |
| ClownPrince97 vs Claudio | 0–4 | 0.00% |
| ClownPrince97 vs Zafina | 0–3 | 0.00% |
| ClownPrince97 vs Fahkumram | 0–3 | 0.00% |
| ClownPrince97 vs Miary Zo | 0–3 | 0.00% |
| ClownPrince97 vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.