| Rockaiser vs Kazuya | 391–333 | 54.01% |
| Rockaiser vs Jin | 395–311 | 55.95% |
| Rockaiser vs King | 339–360 | 48.50% |
| Rockaiser vs Reina | 226–207 | 52.19% |
| Rockaiser vs Steve | 224–204 | 52.34% |
| Rockaiser vs Heihachi | 217–197 | 52.42% |
| Rockaiser vs Hwoarang | 201–212 | 48.67% |
| Rockaiser vs Bryan | 205–208 | 49.64% |
| Rockaiser vs Dragunov | 175–229 | 43.32% |
| Rockaiser vs Law | 215–180 | 54.43% |
| Rockaiser vs Asuka | 196–157 | 55.52% |
| Rockaiser vs Lili | 134–184 | 42.14% |
| Rockaiser vs Jun | 143–126 | 53.16% |
| Rockaiser vs Paul | 133–131 | 50.38% |
| Rockaiser vs Lidia | 122–129 | 48.61% |
| Rockaiser vs Eddy | 116–131 | 46.96% |
| Rockaiser vs Azucena | 103–129 | 44.40% |
| Rockaiser vs Armor King | 94–137 | 40.69% |
| Rockaiser vs Xiaoyu | 104–111 | 48.37% |
| Rockaiser vs Devil Jin | 89–109 | 44.95% |
| Rockaiser vs Nina | 85–107 | 44.27% |
| Rockaiser vs Lars | 86–103 | 45.50% |
| Rockaiser vs Yoshimitsu | 81–101 | 44.51% |
| Rockaiser vs Lee | 75–107 | 41.21% |
| Rockaiser vs Feng | 58–114 | 33.72% |
| Rockaiser vs Clive | 68–101 | 40.24% |
| Rockaiser vs Victor | 67–86 | 43.79% |
| Rockaiser vs Fahkumram | 73–76 | 48.99% |
| Rockaiser vs Leroy | 58–88 | 39.73% |
| Rockaiser vs Alisa | 46–88 | 34.33% |
| Rockaiser vs Claudio | 57–72 | 44.19% |
| Rockaiser vs Jack-8 | 47–80 | 37.01% |
| Rockaiser vs Zafina | 54–66 | 45.00% |
| Rockaiser vs Leo | 52–61 | 46.02% |
| Rockaiser vs Anna | 30–56 | 34.88% |
| Rockaiser vs Raven | 36–47 | 43.37% |
| Rockaiser vs Shaheen | 29–47 | 38.16% |
| Rockaiser vs Miary Zo | 29–46 | 38.67% |
| Rockaiser vs Kuma | 25–47 | 34.72% |
| Rockaiser vs Panda | 20–24 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.