| HLZM4 vs Victor | 5–5 | 50.00% |
| HLZM4 vs Paul | 5–3 | 62.50% |
| HLZM4 vs Jin | 2–6 | 25.00% |
| HLZM4 vs Bryan | 2–5 | 28.57% |
| HLZM4 vs Yoshimitsu | 1–5 | 16.67% |
| HLZM4 vs Kuma | 2–4 | 33.33% |
| HLZM4 vs Reina | 5–0 | 100.00% |
| HLZM4 vs King | 2–2 | 50.00% |
| HLZM4 vs Asuka | 4–0 | 100.00% |
| HLZM4 vs Lili | 1–3 | 25.00% |
| HLZM4 vs Panda | 4–0 | 100.00% |
| HLZM4 vs Kazuya | 3–0 | 100.00% |
| HLZM4 vs Dragunov | 1–2 | 33.33% |
| HLZM4 vs Lidia | 0–3 | 0.00% |
| HLZM4 vs Jack-8 | 0–2 | 0.00% |
| HLZM4 vs Nina | 1–1 | 50.00% |
| HLZM4 vs Law | 0–1 | 0.00% |
| HLZM4 vs Xiaoyu | 0–1 | 0.00% |
| HLZM4 vs Devil Jin | 1–0 | 100.00% |
| HLZM4 vs Alisa | 1–0 | 100.00% |
| HLZM4 vs Claudio | 0–1 | 0.00% |
| HLZM4 vs Eddy | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.