| No win loll vs Jin | 118–100 | 54.13% |
| No win loll vs Armor King | 85–132 | 39.17% |
| No win loll vs King | 69–73 | 48.59% |
| No win loll vs Kazuya | 42–76 | 35.59% |
| No win loll vs Bryan | 40–68 | 37.04% |
| No win loll vs Paul | 47–56 | 45.63% |
| No win loll vs Hwoarang | 47–51 | 47.96% |
| No win loll vs Law | 43–52 | 45.26% |
| No win loll vs Heihachi | 46–42 | 52.27% |
| No win loll vs Dragunov | 33–47 | 41.25% |
| No win loll vs Steve | 35–25 | 58.33% |
| No win loll vs Devil Jin | 25–31 | 44.64% |
| No win loll vs Eddy | 28–24 | 53.85% |
| No win loll vs Victor | 29–22 | 56.86% |
| No win loll vs Lili | 29–21 | 58.00% |
| No win loll vs Alisa | 28–20 | 58.33% |
| No win loll vs Leo | 25–22 | 53.19% |
| No win loll vs Yoshimitsu | 25–19 | 56.82% |
| No win loll vs Clive | 25–18–1 | 58.14% |
| No win loll vs Lee | 15–27 | 35.71% |
| No win loll vs Lars | 25–16 | 60.98% |
| No win loll vs Nina | 21–18 | 53.85% |
| No win loll vs Azucena | 17–20 | 45.95% |
| No win loll vs Reina | 20–15 | 57.14% |
| No win loll vs Feng | 15–19 | 44.12% |
| No win loll vs Jun | 15–16 | 48.39% |
| No win loll vs Asuka | 13–16 | 44.83% |
| No win loll vs Fahkumram | 15–14 | 51.72% |
| No win loll vs Anna | 13–14 | 48.15% |
| No win loll vs Xiaoyu | 8–18 | 30.77% |
| No win loll vs Miary Zo | 8–18 | 30.77% |
| No win loll vs Claudio | 10–15 | 40.00% |
| No win loll vs Leroy | 12–12 | 50.00% |
| No win loll vs Zafina | 12–7 | 63.16% |
| No win loll vs Jack-8 | 7–9 | 43.75% |
| No win loll vs Kuma | 6–10 | 37.50% |
| No win loll vs Shaheen | 7–5 | 58.33% |
| No win loll vs Lidia | 5–7 | 41.67% |
| No win loll vs Raven | 4–3 | 57.14% |
| No win loll vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.