| Casual Flex vs Jin | 60–92 | 39.47% |
| Casual Flex vs King | 78–70 | 52.70% |
| Casual Flex vs Kazuya | 62–73 | 45.93% |
| Casual Flex vs Bryan | 62–60 | 50.82% |
| Casual Flex vs Yoshimitsu | 42–68 | 38.18% |
| Casual Flex vs Hwoarang | 44–51 | 46.32% |
| Casual Flex vs Reina | 46–48 | 48.94% |
| Casual Flex vs Law | 40–43 | 48.19% |
| Casual Flex vs Eddy | 35–43 | 44.87% |
| Casual Flex vs Lidia | 30–48 | 38.46% |
| Casual Flex vs Paul | 39–38 | 50.65% |
| Casual Flex vs Dragunov | 32–45 | 41.56% |
| Casual Flex vs Steve | 38–35 | 52.05% |
| Casual Flex vs Azucena | 37–35 | 51.39% |
| Casual Flex vs Lili | 27–42 | 39.13% |
| Casual Flex vs Lars | 34–35 | 49.28% |
| Casual Flex vs Asuka | 20–38 | 34.48% |
| Casual Flex vs Heihachi | 20–37 | 35.09% |
| Casual Flex vs Feng | 19–36 | 34.55% |
| Casual Flex vs Jun | 26–28 | 48.15% |
| Casual Flex vs Lee | 20–29 | 40.82% |
| Casual Flex vs Leo | 18–29 | 38.30% |
| Casual Flex vs Clive | 23–23 | 50.00% |
| Casual Flex vs Victor | 21–21 | 50.00% |
| Casual Flex vs Jack-8 | 19–22 | 46.34% |
| Casual Flex vs Devil Jin | 18–21 | 46.15% |
| Casual Flex vs Raven | 14–21 | 40.00% |
| Casual Flex vs Claudio | 21–13 | 61.76% |
| Casual Flex vs Leroy | 17–17 | 50.00% |
| Casual Flex vs Kuma | 13–19 | 40.62% |
| Casual Flex vs Alisa | 8–22 | 26.67% |
| Casual Flex vs Nina | 17–10–1 | 62.96% |
| Casual Flex vs Xiaoyu | 9–17 | 34.62% |
| Casual Flex vs Zafina | 11–15 | 42.31% |
| Casual Flex vs Armor King | 10–10 | 50.00% |
| Casual Flex vs Anna | 6–5 | 54.55% |
| Casual Flex vs Fahkumram | 3–6 | 33.33% |
| Casual Flex vs Shaheen | 2–6 | 25.00% |
| Casual Flex vs Panda | 1–4 | 20.00% |
| Casual Flex vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.