| TripleDeezz vs Jin | 30–14 | 68.18% |
| TripleDeezz vs Kazuya | 23–13 | 63.89% |
| TripleDeezz vs Dragunov | 17–12 | 58.62% |
| TripleDeezz vs Heihachi | 24–5 | 82.76% |
| TripleDeezz vs Lee | 21–7 | 75.00% |
| TripleDeezz vs Azucena | 18–10 | 64.29% |
| TripleDeezz vs King | 21–4 | 84.00% |
| TripleDeezz vs Law | 15–9 | 62.50% |
| TripleDeezz vs Reina | 13–11 | 54.17% |
| TripleDeezz vs Paul | 11–12 | 47.83% |
| TripleDeezz vs Jun | 10–11 | 47.62% |
| TripleDeezz vs Yoshimitsu | 10–10 | 50.00% |
| TripleDeezz vs Bryan | 10–10 | 50.00% |
| TripleDeezz vs Steve | 13–7 | 65.00% |
| TripleDeezz vs Victor | 10–9 | 52.63% |
| TripleDeezz vs Feng | 10–8 | 55.56% |
| TripleDeezz vs Hwoarang | 9–7 | 56.25% |
| TripleDeezz vs Miary Zo | 9–7 | 56.25% |
| TripleDeezz vs Devil Jin | 12–3 | 80.00% |
| TripleDeezz vs Lars | 5–9 | 35.71% |
| TripleDeezz vs Anna | 9–5 | 64.29% |
| TripleDeezz vs Fahkumram | 6–8 | 42.86% |
| TripleDeezz vs Asuka | 10–3 | 76.92% |
| TripleDeezz vs Armor King | 7–6 | 53.85% |
| TripleDeezz vs Leroy | 7–5 | 58.33% |
| TripleDeezz vs Lili | 6–5 | 54.55% |
| TripleDeezz vs Leo | 9–2 | 81.82% |
| TripleDeezz vs Eddy | 7–4 | 63.64% |
| TripleDeezz vs Jack-8 | 8–2 | 80.00% |
| TripleDeezz vs Xiaoyu | 6–3 | 66.67% |
| TripleDeezz vs Alisa | 4–5 | 44.44% |
| TripleDeezz vs Nina | 4–5 | 44.44% |
| TripleDeezz vs Lidia | 5–4 | 55.56% |
| TripleDeezz vs Raven | 2–5 | 28.57% |
| TripleDeezz vs Kuma | 4–2 | 66.67% |
| TripleDeezz vs Claudio | 2–3 | 40.00% |
| TripleDeezz vs Shaheen | 5–0 | 100.00% |
| TripleDeezz vs Zafina | 3–0 | 100.00% |
| TripleDeezz vs Clive | 1–2 | 33.33% |
| TripleDeezz vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.