| ServerOnOff vs Kazuya | 111–127 | 46.64% |
| ServerOnOff vs Jin | 93–102–1 | 47.69% |
| ServerOnOff vs Armor King | 77–110 | 41.18% |
| ServerOnOff vs King | 82–81 | 50.31% |
| ServerOnOff vs Dragunov | 69–87 | 44.23% |
| ServerOnOff vs Law | 59–96 | 38.06% |
| ServerOnOff vs Bryan | 71–83 | 46.10% |
| ServerOnOff vs Steve | 70–77 | 47.62% |
| ServerOnOff vs Hwoarang | 56–74 | 43.08% |
| ServerOnOff vs Reina | 72–57 | 55.81% |
| ServerOnOff vs Heihachi | 46–78 | 37.10% |
| ServerOnOff vs Paul | 36–61 | 37.11% |
| ServerOnOff vs Miary Zo | 45–49 | 47.87% |
| ServerOnOff vs Jun | 31–58 | 34.83% |
| ServerOnOff vs Azucena | 41–47 | 46.59% |
| ServerOnOff vs Lili | 24–56 | 30.00% |
| ServerOnOff vs Lars | 31–46 | 40.26% |
| ServerOnOff vs Lee | 34–42 | 44.74% |
| ServerOnOff vs Asuka | 36–37 | 49.32% |
| ServerOnOff vs Nina | 26–40 | 39.39% |
| ServerOnOff vs Devil Jin | 25–38 | 39.68% |
| ServerOnOff vs Yoshimitsu | 30–31 | 49.18% |
| ServerOnOff vs Fahkumram | 28–33 | 45.90% |
| ServerOnOff vs Victor | 29–30 | 49.15% |
| ServerOnOff vs Eddy | 24–31 | 43.64% |
| ServerOnOff vs Xiaoyu | 25–28 | 47.17% |
| ServerOnOff vs Alisa | 27–26 | 50.94% |
| ServerOnOff vs Lidia | 19–29 | 39.58% |
| ServerOnOff vs Anna | 26–21 | 55.32% |
| ServerOnOff vs Clive | 19–24 | 44.19% |
| ServerOnOff vs Feng | 18–23 | 43.90% |
| ServerOnOff vs Claudio | 12–25 | 32.43% |
| ServerOnOff vs Jack-8 | 14–16 | 46.67% |
| ServerOnOff vs Leroy | 10–20 | 33.33% |
| ServerOnOff vs Leo | 12–17 | 41.38% |
| ServerOnOff vs Raven | 8–14 | 36.36% |
| ServerOnOff vs Kuma | 6–13 | 31.58% |
| ServerOnOff vs Zafina | 5–14 | 26.32% |
| ServerOnOff vs Shaheen | 7–7 | 50.00% |
| ServerOnOff vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.