| Usedlocket95 vs Jin | 58–35 | 62.37% |
| Usedlocket95 vs King | 46–34 | 57.50% |
| Usedlocket95 vs Heihachi | 37–37 | 50.00% |
| Usedlocket95 vs Steve | 36–35 | 50.70% |
| Usedlocket95 vs Yoshimitsu | 40–24 | 62.50% |
| Usedlocket95 vs Hwoarang | 31–27 | 53.45% |
| Usedlocket95 vs Bryan | 29–28 | 50.88% |
| Usedlocket95 vs Reina | 34–20 | 62.96% |
| Usedlocket95 vs Kazuya | 29–19 | 60.42% |
| Usedlocket95 vs Lili | 22–25 | 46.81% |
| Usedlocket95 vs Law | 19–26 | 42.22% |
| Usedlocket95 vs Claudio | 20–25 | 44.44% |
| Usedlocket95 vs Dragunov | 24–20 | 54.55% |
| Usedlocket95 vs Raven | 20–19 | 51.28% |
| Usedlocket95 vs Asuka | 22–15 | 59.46% |
| Usedlocket95 vs Lee | 22–15 | 59.46% |
| Usedlocket95 vs Jun | 22–15 | 59.46% |
| Usedlocket95 vs Paul | 19–15 | 55.88% |
| Usedlocket95 vs Devil Jin | 16–18 | 47.06% |
| Usedlocket95 vs Nina | 23–11 | 67.65% |
| Usedlocket95 vs Leroy | 22–12 | 64.71% |
| Usedlocket95 vs Xiaoyu | 19–14 | 57.58% |
| Usedlocket95 vs Feng | 22–11 | 66.67% |
| Usedlocket95 vs Eddy | 13–17 | 43.33% |
| Usedlocket95 vs Lars | 16–9 | 64.00% |
| Usedlocket95 vs Leo | 14–10 | 58.33% |
| Usedlocket95 vs Azucena | 9–15 | 37.50% |
| Usedlocket95 vs Kuma | 10–12 | 45.45% |
| Usedlocket95 vs Victor | 10–10 | 50.00% |
| Usedlocket95 vs Jack-8 | 12–7 | 63.16% |
| Usedlocket95 vs Alisa | 12–6 | 66.67% |
| Usedlocket95 vs Fahkumram | 8–9 | 47.06% |
| Usedlocket95 vs Zafina | 8–5 | 61.54% |
| Usedlocket95 vs Shaheen | 8–3 | 72.73% |
| Usedlocket95 vs Lidia | 6–5 | 54.55% |
| Usedlocket95 vs Clive | 4–7 | 36.36% |
| Usedlocket95 vs Panda | 5–3 | 62.50% |
| Usedlocket95 vs Anna | 3–3 | 50.00% |
| Usedlocket95 vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.