| Og_Gamer209 vs Law | 44–39 | 53.01% |
| Og_Gamer209 vs Jin | 41–25 | 62.12% |
| Og_Gamer209 vs Armor King | 28–34 | 45.16% |
| Og_Gamer209 vs Kazuya | 29–23 | 55.77% |
| Og_Gamer209 vs King | 28–22 | 56.00% |
| Og_Gamer209 vs Steve | 27–16 | 62.79% |
| Og_Gamer209 vs Reina | 18–25 | 41.86% |
| Og_Gamer209 vs Xiaoyu | 15–21 | 41.67% |
| Og_Gamer209 vs Azucena | 17–16 | 51.52% |
| Og_Gamer209 vs Dragunov | 8–24 | 25.00% |
| Og_Gamer209 vs Yoshimitsu | 23–8 | 74.19% |
| Og_Gamer209 vs Hwoarang | 14–17 | 45.16% |
| Og_Gamer209 vs Bryan | 17–14 | 54.84% |
| Og_Gamer209 vs Eddy | 18–13 | 58.06% |
| Og_Gamer209 vs Paul | 15–15 | 50.00% |
| Og_Gamer209 vs Anna | 14–15 | 48.28% |
| Og_Gamer209 vs Nina | 14–10 | 58.33% |
| Og_Gamer209 vs Heihachi | 14–9 | 60.87% |
| Og_Gamer209 vs Fahkumram | 11–12 | 47.83% |
| Og_Gamer209 vs Lili | 13–9 | 59.09% |
| Og_Gamer209 vs Jun | 10–11 | 47.62% |
| Og_Gamer209 vs Asuka | 12–8 | 60.00% |
| Og_Gamer209 vs Miary Zo | 9–11 | 45.00% |
| Og_Gamer209 vs Lars | 8–11 | 42.11% |
| Og_Gamer209 vs Lee | 11–8 | 57.89% |
| Og_Gamer209 vs Feng | 11–7 | 61.11% |
| Og_Gamer209 vs Clive | 13–4 | 76.47% |
| Og_Gamer209 vs Lidia | 6–10 | 37.50% |
| Og_Gamer209 vs Raven | 6–9 | 40.00% |
| Og_Gamer209 vs Leo | 6–6 | 50.00% |
| Og_Gamer209 vs Jack-8 | 6–5 | 54.55% |
| Og_Gamer209 vs Claudio | 6–5 | 54.55% |
| Og_Gamer209 vs Victor | 6–5 | 54.55% |
| Og_Gamer209 vs Panda | 3–6 | 33.33% |
| Og_Gamer209 vs Devil Jin | 4–3 | 57.14% |
| Og_Gamer209 vs Shaheen | 5–2 | 71.43% |
| Og_Gamer209 vs Leroy | 5–2 | 71.43% |
| Og_Gamer209 vs Kuma | 3–2 | 60.00% |
| Og_Gamer209 vs Alisa | 0–3 | 0.00% |
| Og_Gamer209 vs Zafina | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.