| EmptyV1sion vs Kazuya | 169–169 | 50.00% |
| EmptyV1sion vs Bryan | 180–90–1 | 66.67% |
| EmptyV1sion vs Jin | 133–131 | 50.38% |
| EmptyV1sion vs Reina | 107–112 | 48.86% |
| EmptyV1sion vs King | 117–101 | 53.67% |
| EmptyV1sion vs Hwoarang | 93–123 | 43.06% |
| EmptyV1sion vs Paul | 100–94 | 51.55% |
| EmptyV1sion vs Heihachi | 97–87 | 52.72% |
| EmptyV1sion vs Yoshimitsu | 87–95 | 47.80% |
| EmptyV1sion vs Dragunov | 73–102 | 41.71% |
| EmptyV1sion vs Lili | 89–73 | 54.94% |
| EmptyV1sion vs Steve | 85–71 | 54.49% |
| EmptyV1sion vs Devil Jin | 64–89 | 41.83% |
| EmptyV1sion vs Law | 58–92 | 38.67% |
| EmptyV1sion vs Lee | 47–82 | 36.43% |
| EmptyV1sion vs Lars | 54–68 | 44.26% |
| EmptyV1sion vs Asuka | 59–62 | 48.76% |
| EmptyV1sion vs Jun | 51–57 | 47.22% |
| EmptyV1sion vs Alisa | 45–52 | 46.39% |
| EmptyV1sion vs Azucena | 35–53 | 39.77% |
| EmptyV1sion vs Nina | 36–50 | 41.86% |
| EmptyV1sion vs Leroy | 38–45 | 45.78% |
| EmptyV1sion vs Claudio | 38–41 | 48.10% |
| EmptyV1sion vs Xiaoyu | 29–49 | 37.18% |
| EmptyV1sion vs Feng | 31–46 | 40.26% |
| EmptyV1sion vs Leo | 31–38 | 44.93% |
| EmptyV1sion vs Jack-8 | 28–40 | 41.18% |
| EmptyV1sion vs Raven | 27–32 | 45.76% |
| EmptyV1sion vs Zafina | 17–40 | 29.82% |
| EmptyV1sion vs Lidia | 21–36 | 36.84% |
| EmptyV1sion vs Armor King | 20–30 | 40.00% |
| EmptyV1sion vs Clive | 20–27 | 42.55% |
| EmptyV1sion vs Victor | 20–26 | 43.48% |
| EmptyV1sion vs Fahkumram | 24–19 | 55.81% |
| EmptyV1sion vs Eddy | 19–23 | 45.24% |
| EmptyV1sion vs Anna | 17–15 | 53.12% |
| EmptyV1sion vs Kuma | 12–18 | 40.00% |
| EmptyV1sion vs Shaheen | 7–16 | 30.43% |
| EmptyV1sion vs Panda | 3–7 | 30.00% |
| EmptyV1sion vs Miary Zo | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.