Name history
| Crisis | |
| Zaafiina | |
| cool | |
| Mariah | |
| no name | |
| lexi's doormat | |
| euphoria! | |
| viirgiinn |
| Crisis vs Jin | 94–96 | 49.47% |
| Crisis vs Kazuya | 81–76 | 51.59% |
| Crisis vs King | 90–42 | 68.18% |
| Crisis vs Reina | 85–35 | 70.83% |
| Crisis vs Bryan | 54–58 | 48.21% |
| Crisis vs Steve | 69–39 | 63.89% |
| Crisis vs Fahkumram | 70–36 | 66.04% |
| Crisis vs Hwoarang | 61–37 | 62.24% |
| Crisis vs Dragunov | 52–35 | 59.77% |
| Crisis vs Heihachi | 42–42 | 50.00% |
| Crisis vs Lee | 51–25 | 67.11% |
| Crisis vs Law | 36–39 | 48.00% |
| Crisis vs Lili | 48–26 | 64.86% |
| Crisis vs Armor King | 36–35 | 50.70% |
| Crisis vs Azucena | 35–34–1 | 50.72% |
| Crisis vs Paul | 31–36 | 46.27% |
| Crisis vs Lidia | 39–26 | 60.00% |
| Crisis vs Yoshimitsu | 30–31 | 49.18% |
| Crisis vs Jun | 39–20 | 66.10% |
| Crisis vs Asuka | 28–27 | 50.91% |
| Crisis vs Feng | 35–20 | 63.64% |
| Crisis vs Lars | 36–19 | 65.45% |
| Crisis vs Eddy | 24–29 | 45.28% |
| Crisis vs Devil Jin | 24–19 | 55.81% |
| Crisis vs Leo | 20–23 | 46.51% |
| Crisis vs Anna | 31–11 | 73.81% |
| Crisis vs Leroy | 22–14 | 61.11% |
| Crisis vs Xiaoyu | 23–10–1 | 69.70% |
| Crisis vs Jack-8 | 15–17 | 46.88% |
| Crisis vs Nina | 16–16 | 50.00% |
| Crisis vs Raven | 19–13 | 59.38% |
| Crisis vs Shaheen | 11–20 | 35.48% |
| Crisis vs Clive | 13–18 | 41.94% |
| Crisis vs Victor | 20–9 | 68.97% |
| Crisis vs Miary Zo | 13–16 | 44.83% |
| Crisis vs Alisa | 15–12 | 55.56% |
| Crisis vs Zafina | 17–8 | 68.00% |
| Crisis vs Claudio | 12–12 | 50.00% |
| Crisis vs Kuma | 8–4 | 66.67% |
| Crisis vs Panda | 9–3 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.