| ACE_Paisho vs Kazuya | 42–67 | 38.53% |
| ACE_Paisho vs Reina | 49–41 | 54.44% |
| ACE_Paisho vs Steve | 40–43 | 48.19% |
| ACE_Paisho vs King | 49–33 | 59.76% |
| ACE_Paisho vs Bryan | 39–33 | 54.17% |
| ACE_Paisho vs Jin | 32–39 | 45.07% |
| ACE_Paisho vs Azucena | 43–26 | 62.32% |
| ACE_Paisho vs Law | 32–28 | 53.33% |
| ACE_Paisho vs Armor King | 20–32 | 38.46% |
| ACE_Paisho vs Hwoarang | 28–23 | 54.90% |
| ACE_Paisho vs Heihachi | 18–30 | 37.50% |
| ACE_Paisho vs Yoshimitsu | 21–20 | 51.22% |
| ACE_Paisho vs Lili | 17–24 | 41.46% |
| ACE_Paisho vs Asuka | 17–20 | 45.95% |
| ACE_Paisho vs Paul | 18–18 | 50.00% |
| ACE_Paisho vs Dragunov | 16–20 | 44.44% |
| ACE_Paisho vs Xiaoyu | 25–10 | 71.43% |
| ACE_Paisho vs Nina | 16–17 | 48.48% |
| ACE_Paisho vs Alisa | 19–13 | 59.38% |
| ACE_Paisho vs Devil Jin | 19–12 | 61.29% |
| ACE_Paisho vs Lidia | 23–8 | 74.19% |
| ACE_Paisho vs Eddy | 20–10 | 66.67% |
| ACE_Paisho vs Clive | 20–10 | 66.67% |
| ACE_Paisho vs Jun | 20–8 | 71.43% |
| ACE_Paisho vs Lee | 10–15 | 40.00% |
| ACE_Paisho vs Lars | 10–10 | 50.00% |
| ACE_Paisho vs Fahkumram | 12–8 | 60.00% |
| ACE_Paisho vs Feng | 8–11 | 42.11% |
| ACE_Paisho vs Anna | 9–9 | 50.00% |
| ACE_Paisho vs Claudio | 7–10 | 41.18% |
| ACE_Paisho vs Miary Zo | 8–9 | 47.06% |
| ACE_Paisho vs Jack-8 | 10–6 | 62.50% |
| ACE_Paisho vs Leroy | 11–4 | 73.33% |
| ACE_Paisho vs Shaheen | 5–8 | 38.46% |
| ACE_Paisho vs Victor | 6–7 | 46.15% |
| ACE_Paisho vs Leo | 4–8 | 33.33% |
| ACE_Paisho vs Panda | 7–5 | 58.33% |
| ACE_Paisho vs Zafina | 4–6 | 40.00% |
| ACE_Paisho vs Raven | 6–3 | 66.67% |
| ACE_Paisho vs Kuma | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.