| HeadE4K vs Jin | 0–8 | 0.00% |
| HeadE4K vs Steve | 4–4 | 50.00% |
| HeadE4K vs King | 4–3 | 57.14% |
| HeadE4K vs Clive | 4–2 | 66.67% |
| HeadE4K vs Law | 4–1 | 80.00% |
| HeadE4K vs Jun | 2–2 | 50.00% |
| HeadE4K vs Hwoarang | 2–1 | 66.67% |
| HeadE4K vs Xiaoyu | 2–1 | 66.67% |
| HeadE4K vs Leo | 2–1 | 66.67% |
| HeadE4K vs Leroy | 3–0 | 100.00% |
| HeadE4K vs Reina | 3–0 | 100.00% |
| HeadE4K vs Armor King | 2–1 | 66.67% |
| HeadE4K vs Bryan | 2–0 | 100.00% |
| HeadE4K vs Kazuya | 0–2 | 0.00% |
| HeadE4K vs Lili | 2–0 | 100.00% |
| HeadE4K vs Dragunov | 0–2 | 0.00% |
| HeadE4K vs Lars | 0–2 | 0.00% |
| HeadE4K vs Alisa | 0–2 | 0.00% |
| HeadE4K vs Lee | 0–2 | 0.00% |
| HeadE4K vs Kuma | 2–0 | 100.00% |
| HeadE4K vs Zafina | 2–0 | 100.00% |
| HeadE4K vs Devil Jin | 0–1 | 0.00% |
| HeadE4K vs Victor | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.