| SoreBumhole vs Jin | 59–34 | 63.44% |
| SoreBumhole vs King | 50–35 | 58.82% |
| SoreBumhole vs Kazuya | 34–40 | 45.95% |
| SoreBumhole vs Yoshimitsu | 42–31 | 57.53% |
| SoreBumhole vs Steve | 35–31 | 53.03% |
| SoreBumhole vs Bryan | 25–38 | 39.68% |
| SoreBumhole vs Devil Jin | 39–22 | 63.93% |
| SoreBumhole vs Hwoarang | 24–27 | 47.06% |
| SoreBumhole vs Dragunov | 22–23 | 48.89% |
| SoreBumhole vs Paul | 22–22 | 50.00% |
| SoreBumhole vs Eddy | 20–16–1 | 55.56% |
| SoreBumhole vs Law | 18–16 | 52.94% |
| SoreBumhole vs Reina | 13–17 | 43.33% |
| SoreBumhole vs Lee | 16–13 | 55.17% |
| SoreBumhole vs Lars | 22–6 | 78.57% |
| SoreBumhole vs Jun | 13–13 | 50.00% |
| SoreBumhole vs Lili | 15–10 | 60.00% |
| SoreBumhole vs Feng | 12–12 | 50.00% |
| SoreBumhole vs Victor | 17–6 | 73.91% |
| SoreBumhole vs Armor King | 12–10 | 54.55% |
| SoreBumhole vs Alisa | 11–7 | 61.11% |
| SoreBumhole vs Heihachi | 13–5 | 72.22% |
| SoreBumhole vs Jack-8 | 10–7 | 58.82% |
| SoreBumhole vs Nina | 8–9 | 47.06% |
| SoreBumhole vs Azucena | 9–8 | 52.94% |
| SoreBumhole vs Xiaoyu | 11–5 | 68.75% |
| SoreBumhole vs Leo | 3–12 | 20.00% |
| SoreBumhole vs Panda | 6–9 | 40.00% |
| SoreBumhole vs Raven | 5–9 | 35.71% |
| SoreBumhole vs Claudio | 8–5 | 61.54% |
| SoreBumhole vs Leroy | 5–7 | 41.67% |
| SoreBumhole vs Shaheen | 5–4 | 55.56% |
| SoreBumhole vs Kuma | 3–5 | 37.50% |
| SoreBumhole vs Asuka | 1–6 | 14.29% |
| SoreBumhole vs Clive | 5–2 | 71.43% |
| SoreBumhole vs Zafina | 4–2 | 66.67% |
| SoreBumhole vs Fahkumram | 4–2 | 66.67% |
| SoreBumhole vs Lidia | 0–1 | 0.00% |
| SoreBumhole vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.