| Smellyballs vs King | 90–91 | 49.72% |
| Smellyballs vs Jin | 91–87 | 51.12% |
| Smellyballs vs Kazuya | 68–67–1 | 50.37% |
| Smellyballs vs Bryan | 47–58 | 44.76% |
| Smellyballs vs Lili | 43–60 | 41.75% |
| Smellyballs vs Yoshimitsu | 45–36 | 55.56% |
| Smellyballs vs Steve | 43–36 | 54.43% |
| Smellyballs vs Dragunov | 26–50 | 34.21% |
| Smellyballs vs Jun | 37–39 | 48.68% |
| Smellyballs vs Reina | 37–35 | 51.39% |
| Smellyballs vs Asuka | 33–36 | 47.83% |
| Smellyballs vs Law | 23–42 | 35.38% |
| Smellyballs vs Azucena | 27–26 | 50.94% |
| Smellyballs vs Eddy | 16–35 | 31.37% |
| Smellyballs vs Devil Jin | 17–33 | 34.00% |
| Smellyballs vs Feng | 22–28 | 44.00% |
| Smellyballs vs Heihachi | 28–22 | 56.00% |
| Smellyballs vs Hwoarang | 15–30 | 33.33% |
| Smellyballs vs Nina | 20–25 | 44.44% |
| Smellyballs vs Alisa | 15–26 | 36.59% |
| Smellyballs vs Xiaoyu | 23–16 | 58.97% |
| Smellyballs vs Lars | 16–23 | 41.03% |
| Smellyballs vs Victor | 21–17 | 55.26% |
| Smellyballs vs Lidia | 10–28 | 26.32% |
| Smellyballs vs Paul | 16–21 | 43.24% |
| Smellyballs vs Lee | 11–21 | 34.38% |
| Smellyballs vs Leo | 12–16 | 42.86% |
| Smellyballs vs Leroy | 9–13 | 40.91% |
| Smellyballs vs Kuma | 8–9 | 47.06% |
| Smellyballs vs Fahkumram | 6–11 | 35.29% |
| Smellyballs vs Raven | 3–12 | 20.00% |
| Smellyballs vs Jack-8 | 4–10 | 28.57% |
| Smellyballs vs Zafina | 4–10 | 28.57% |
| Smellyballs vs Armor King | 5–9 | 35.71% |
| Smellyballs vs Claudio | 4–9 | 30.77% |
| Smellyballs vs Clive | 3–5 | 37.50% |
| Smellyballs vs Shaheen | 7–0 | 100.00% |
| Smellyballs vs Anna | 5–2 | 71.43% |
| Smellyballs vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.