| nxBally__ vs Bryan | 296–350 | 45.82% |
| nxBally__ vs Kazuya | 274–320 | 46.13% |
| nxBally__ vs Steve | 276–226 | 54.98% |
| nxBally__ vs Jin | 231–237 | 49.36% |
| nxBally__ vs King | 246–220 | 52.79% |
| nxBally__ vs Hwoarang | 188–158 | 54.34% |
| nxBally__ vs Paul | 162–165 | 49.54% |
| nxBally__ vs Dragunov | 153–167 | 47.81% |
| nxBally__ vs Law | 144–136 | 51.43% |
| nxBally__ vs Heihachi | 146–111 | 56.81% |
| nxBally__ vs Lee | 130–124 | 51.18% |
| nxBally__ vs Yoshimitsu | 116–137 | 45.85% |
| nxBally__ vs Lili | 95–126 | 42.99% |
| nxBally__ vs Reina | 89–121 | 42.38% |
| nxBally__ vs Lars | 95–114 | 45.45% |
| nxBally__ vs Devil Jin | 81–124 | 39.51% |
| nxBally__ vs Nina | 98–88 | 52.69% |
| nxBally__ vs Xiaoyu | 77–88 | 46.67% |
| nxBally__ vs Eddy | 94–69 | 57.67% |
| nxBally__ vs Victor | 74–76 | 49.33% |
| nxBally__ vs Alisa | 54–90 | 37.50% |
| nxBally__ vs Feng | 65–78 | 45.45% |
| nxBally__ vs Armor King | 54–83 | 39.42% |
| nxBally__ vs Jun | 63–71–1 | 47.01% |
| nxBally__ vs Azucena | 64–57 | 52.89% |
| nxBally__ vs Raven | 62–56 | 52.54% |
| nxBally__ vs Clive | 60–57 | 51.28% |
| nxBally__ vs Asuka | 54–57 | 48.65% |
| nxBally__ vs Fahkumram | 44–54 | 44.90% |
| nxBally__ vs Jack-8 | 35–57 | 38.04% |
| nxBally__ vs Leo | 31–48 | 39.24% |
| nxBally__ vs Lidia | 32–44 | 42.11% |
| nxBally__ vs Shaheen | 34–41 | 45.33% |
| nxBally__ vs Claudio | 25–39 | 39.06% |
| nxBally__ vs Leroy | 27–34 | 44.26% |
| nxBally__ vs Kuma | 20–30 | 40.00% |
| nxBally__ vs Anna | 16–26 | 38.10% |
| nxBally__ vs Zafina | 11–25 | 30.56% |
| nxBally__ vs Miary Zo | 18–14 | 56.25% |
| nxBally__ vs Panda | 13–13 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.