| KoburaEnomis vs Jin | 44–26 | 62.86% |
| KoburaEnomis vs King | 32–31 | 50.79% |
| KoburaEnomis vs Law | 21–26 | 44.68% |
| KoburaEnomis vs Hwoarang | 16–29 | 35.56% |
| KoburaEnomis vs Bryan | 20–22 | 47.62% |
| KoburaEnomis vs Kazuya | 12–25 | 32.43% |
| KoburaEnomis vs Steve | 19–15 | 55.88% |
| KoburaEnomis vs Eddy | 19–14 | 57.58% |
| KoburaEnomis vs Armor King | 15–12 | 55.56% |
| KoburaEnomis vs Heihachi | 10–12 | 45.45% |
| KoburaEnomis vs Paul | 7–14 | 33.33% |
| KoburaEnomis vs Yoshimitsu | 11–8 | 57.89% |
| KoburaEnomis vs Dragunov | 12–7 | 63.16% |
| KoburaEnomis vs Devil Jin | 4–14 | 22.22% |
| KoburaEnomis vs Feng | 5–13 | 27.78% |
| KoburaEnomis vs Lili | 6–11 | 35.29% |
| KoburaEnomis vs Alisa | 9–7 | 56.25% |
| KoburaEnomis vs Jun | 8–8 | 50.00% |
| KoburaEnomis vs Reina | 4–10 | 28.57% |
| KoburaEnomis vs Victor | 6–8 | 42.86% |
| KoburaEnomis vs Lidia | 7–6 | 53.85% |
| KoburaEnomis vs Nina | 5–7 | 41.67% |
| KoburaEnomis vs Lee | 3–9 | 25.00% |
| KoburaEnomis vs Anna | 5–7 | 41.67% |
| KoburaEnomis vs Asuka | 8–2 | 80.00% |
| KoburaEnomis vs Azucena | 5–5 | 50.00% |
| KoburaEnomis vs Lars | 4–5 | 44.44% |
| KoburaEnomis vs Xiaoyu | 5–3 | 62.50% |
| KoburaEnomis vs Jack-8 | 6–2 | 75.00% |
| KoburaEnomis vs Claudio | 6–0 | 100.00% |
| KoburaEnomis vs Shaheen | 4–2 | 66.67% |
| KoburaEnomis vs Raven | 6–0 | 100.00% |
| KoburaEnomis vs Fahkumram | 3–3 | 50.00% |
| KoburaEnomis vs Leo | 1–4 | 20.00% |
| KoburaEnomis vs Zafina | 2–3 | 40.00% |
| KoburaEnomis vs Clive | 2–3 | 40.00% |
| KoburaEnomis vs Kuma | 0–2 | 0.00% |
| KoburaEnomis vs Leroy | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.