| LoSTxFallen vs Reina | 32–20–1 | 61.54% |
| LoSTxFallen vs King | 33–19 | 63.46% |
| LoSTxFallen vs Kazuya | 17–21 | 44.74% |
| LoSTxFallen vs Steve | 22–14 | 61.11% |
| LoSTxFallen vs Jin | 23–12 | 65.71% |
| LoSTxFallen vs Yoshimitsu | 19–14 | 57.58% |
| LoSTxFallen vs Hwoarang | 16–14 | 53.33% |
| LoSTxFallen vs Law | 18–8 | 69.23% |
| LoSTxFallen vs Bryan | 12–14 | 46.15% |
| LoSTxFallen vs Lili | 11–13 | 45.83% |
| LoSTxFallen vs Eddy | 8–12 | 40.00% |
| LoSTxFallen vs Paul | 10–9 | 52.63% |
| LoSTxFallen vs Xiaoyu | 8–10 | 44.44% |
| LoSTxFallen vs Jun | 11–6–1 | 64.71% |
| LoSTxFallen vs Nina | 7–10 | 41.18% |
| LoSTxFallen vs Devil Jin | 10–6 | 62.50% |
| LoSTxFallen vs Lars | 7–9 | 43.75% |
| LoSTxFallen vs Leroy | 15–1 | 93.75% |
| LoSTxFallen vs Lee | 9–6 | 60.00% |
| LoSTxFallen vs Heihachi | 7–8 | 46.67% |
| LoSTxFallen vs Lidia | 10–4 | 71.43% |
| LoSTxFallen vs Leo | 5–8 | 38.46% |
| LoSTxFallen vs Alisa | 8–5 | 61.54% |
| LoSTxFallen vs Azucena | 7–6 | 53.85% |
| LoSTxFallen vs Fahkumram | 10–3 | 76.92% |
| LoSTxFallen vs Dragunov | 5–6 | 45.45% |
| LoSTxFallen vs Raven | 6–5 | 54.55% |
| LoSTxFallen vs Asuka | 7–3 | 70.00% |
| LoSTxFallen vs Feng | 4–5 | 44.44% |
| LoSTxFallen vs Anna | 6–3 | 66.67% |
| LoSTxFallen vs Miary Zo | 5–4 | 55.56% |
| LoSTxFallen vs Armor King | 3–4 | 42.86% |
| LoSTxFallen vs Victor | 2–4 | 33.33% |
| LoSTxFallen vs Jack-8 | 3–2 | 60.00% |
| LoSTxFallen vs Clive | 2–3 | 40.00% |
| LoSTxFallen vs Kuma | 3–1 | 75.00% |
| LoSTxFallen vs Zafina | 0–4 | 0.00% |
| LoSTxFallen vs Shaheen | 2–1 | 66.67% |
| LoSTxFallen vs Panda | 2–1 | 66.67% |
| LoSTxFallen vs Claudio | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.