Name history
| bebsiii37 | |
| t.tv/bebsiii37 | |
| PeterPener | |
| MarathonMan001 | |
| Khalid | |
| Jericho | |
| AngleEye | |
| BananaGift |
| bebsiii37 vs Kazuya | 150–127 | 54.15% |
| bebsiii37 vs Jin | 145–105–1 | 58.00% |
| bebsiii37 vs Bryan | 102–89 | 53.40% |
| bebsiii37 vs Heihachi | 102–82 | 55.43% |
| bebsiii37 vs Dragunov | 84–65 | 56.38% |
| bebsiii37 vs King | 79–51 | 60.77% |
| bebsiii37 vs Steve | 68–56 | 54.84% |
| bebsiii37 vs Hwoarang | 55–45 | 55.00% |
| bebsiii37 vs Clive | 55–42 | 56.70% |
| bebsiii37 vs Yoshimitsu | 39–49 | 44.32% |
| bebsiii37 vs Law | 34–39 | 46.58% |
| bebsiii37 vs Nina | 35–33 | 51.47% |
| bebsiii37 vs Lee | 33–33 | 50.00% |
| bebsiii37 vs Reina | 31–34 | 47.69% |
| bebsiii37 vs Paul | 29–35 | 45.31% |
| bebsiii37 vs Lili | 31–25 | 55.36% |
| bebsiii37 vs Armor King | 33–20 | 62.26% |
| bebsiii37 vs Azucena | 31–18 | 63.27% |
| bebsiii37 vs Devil Jin | 22–25 | 46.81% |
| bebsiii37 vs Xiaoyu | 23–23 | 50.00% |
| bebsiii37 vs Asuka | 28–17 | 62.22% |
| bebsiii37 vs Victor | 25–18 | 58.14% |
| bebsiii37 vs Alisa | 20–15 | 57.14% |
| bebsiii37 vs Lars | 12–22 | 35.29% |
| bebsiii37 vs Feng | 17–14 | 54.84% |
| bebsiii37 vs Jun | 22–9 | 70.97% |
| bebsiii37 vs Leo | 11–16 | 40.74% |
| bebsiii37 vs Claudio | 12–12 | 50.00% |
| bebsiii37 vs Jack-8 | 8–15 | 34.78% |
| bebsiii37 vs Lidia | 14–8 | 63.64% |
| bebsiii37 vs Leroy | 12–9 | 57.14% |
| bebsiii37 vs Anna | 5–14 | 26.32% |
| bebsiii37 vs Eddy | 6–10 | 37.50% |
| bebsiii37 vs Kuma | 9–5 | 64.29% |
| bebsiii37 vs Shaheen | 4–7 | 36.36% |
| bebsiii37 vs Raven | 7–4 | 63.64% |
| bebsiii37 vs Zafina | 7–2 | 77.78% |
| bebsiii37 vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.