| Robercleyton vs Jin | 33–35 | 48.53% |
| Robercleyton vs Steve | 33–33 | 50.00% |
| Robercleyton vs King | 29–34 | 46.03% |
| Robercleyton vs Kazuya | 19–24 | 44.19% |
| Robercleyton vs Reina | 20–22 | 47.62% |
| Robercleyton vs Eddy | 17–20 | 45.95% |
| Robercleyton vs Clive | 17–20 | 45.95% |
| Robercleyton vs Hwoarang | 8–22 | 26.67% |
| Robercleyton vs Bryan | 13–17 | 43.33% |
| Robercleyton vs Dragunov | 16–13 | 55.17% |
| Robercleyton vs Fahkumram | 7–21 | 25.00% |
| Robercleyton vs Asuka | 13–14 | 48.15% |
| Robercleyton vs Lee | 11–15 | 42.31% |
| Robercleyton vs Law | 13–12 | 52.00% |
| Robercleyton vs Jun | 11–14 | 44.00% |
| Robercleyton vs Heihachi | 9–16 | 36.00% |
| Robercleyton vs Xiaoyu | 9–14 | 39.13% |
| Robercleyton vs Victor | 12–10 | 54.55% |
| Robercleyton vs Yoshimitsu | 6–10 | 37.50% |
| Robercleyton vs Lars | 6–9 | 40.00% |
| Robercleyton vs Devil Jin | 3–11 | 21.43% |
| Robercleyton vs Lili | 8–6 | 57.14% |
| Robercleyton vs Paul | 6–6 | 50.00% |
| Robercleyton vs Nina | 4–7 | 36.36% |
| Robercleyton vs Azucena | 3–8 | 27.27% |
| Robercleyton vs Anna | 5–6 | 45.45% |
| Robercleyton vs Armor King | 2–9 | 18.18% |
| Robercleyton vs Jack-8 | 6–4 | 60.00% |
| Robercleyton vs Alisa | 4–6 | 40.00% |
| Robercleyton vs Kuma | 4–6 | 40.00% |
| Robercleyton vs Lidia | 7–3 | 70.00% |
| Robercleyton vs Shaheen | 4–5 | 44.44% |
| Robercleyton vs Leo | 1–6 | 14.29% |
| Robercleyton vs Raven | 5–2 | 71.43% |
| Robercleyton vs Panda | 3–3 | 50.00% |
| Robercleyton vs Leroy | 4–1 | 80.00% |
| Robercleyton vs Feng | 0–4 | 0.00% |
| Robercleyton vs Claudio | 1–2 | 33.33% |
| Robercleyton vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.