| 八角形 octupz vs Kazuya | 296–193 | 60.53% |
| 八角形 octupz vs Jin | 237–201 | 54.11% |
| 八角形 octupz vs Bryan | 189–179 | 51.36% |
| 八角形 octupz vs Dragunov | 126–159 | 44.21% |
| 八角形 octupz vs King | 147–122 | 54.65% |
| 八角形 octupz vs Heihachi | 107–137 | 43.85% |
| 八角形 octupz vs Armor King | 112–108 | 50.91% |
| 八角形 octupz vs Paul | 120–85 | 58.54% |
| 八角形 octupz vs Hwoarang | 116–88 | 56.86% |
| 八角形 octupz vs Reina | 106–98 | 51.96% |
| 八角形 octupz vs Yoshimitsu | 87–113 | 43.50% |
| 八角形 octupz vs Steve | 102–92 | 52.58% |
| 八角形 octupz vs Law | 78–84 | 48.15% |
| 八角形 octupz vs Devil Jin | 68–89 | 43.31% |
| 八角形 octupz vs Lee | 67–72 | 48.20% |
| 八角形 octupz vs Lili | 80–55 | 59.26% |
| 八角形 octupz vs Feng | 53–75 | 41.41% |
| 八角形 octupz vs Alisa | 57–62 | 47.90% |
| 八角形 octupz vs Nina | 53–60 | 46.90% |
| 八角形 octupz vs Victor | 56–54 | 50.91% |
| 八角形 octupz vs Lars | 36–71–1 | 33.64% |
| 八角形 octupz vs Xiaoyu | 47–56 | 45.63% |
| 八角形 octupz vs Asuka | 46–55 | 45.54% |
| 八角形 octupz vs Jun | 41–60 | 40.59% |
| 八角形 octupz vs Azucena | 48–36 | 57.14% |
| 八角形 octupz vs Leo | 34–43 | 44.16% |
| 八角形 octupz vs Eddy | 33–38 | 46.48% |
| 八角形 octupz vs Jack-8 | 29–40 | 42.03% |
| 八角形 octupz vs Anna | 25–43 | 36.76% |
| 八角形 octupz vs Claudio | 31–27 | 53.45% |
| 八角形 octupz vs Leroy | 29–23 | 55.77% |
| 八角形 octupz vs Fahkumram | 24–27 | 47.06% |
| 八角形 octupz vs Clive | 19–29 | 39.58% |
| 八角形 octupz vs Zafina | 11–36 | 23.40% |
| 八角形 octupz vs Shaheen | 26–20 | 56.52% |
| 八角形 octupz vs Lidia | 19–25 | 43.18% |
| 八角形 octupz vs Kuma | 20–17 | 54.05% |
| 八角形 octupz vs Raven | 19–15 | 55.88% |
| 八角形 octupz vs Miary Zo | 0–3 | 0.00% |
| 八角形 octupz vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.