Name history
| MAD nyx | |
| MAD Mita | |
| MitAD | |
| MAD hanabi | |
| MAD | Mita | |
| Mita | |
| CDD | Mita | |
| mita | |
| Side | Mita |
| MAD nyx vs Kazuya | 54–23 | 70.13% |
| MAD nyx vs King | 55–18 | 75.34% |
| MAD nyx vs Yoshimitsu | 43–16 | 72.88% |
| MAD nyx vs Steve | 51–8 | 86.44% |
| MAD nyx vs Reina | 35–15 | 70.00% |
| MAD nyx vs Eddy | 32–14 | 69.57% |
| MAD nyx vs Heihachi | 33–11 | 75.00% |
| MAD nyx vs Jin | 28–15 | 65.12% |
| MAD nyx vs Feng | 25–14 | 64.10% |
| MAD nyx vs Bryan | 22–15 | 59.46% |
| MAD nyx vs Asuka | 20–17 | 54.05% |
| MAD nyx vs Leroy | 24–9 | 72.73% |
| MAD nyx vs Miary Zo | 25–7 | 78.12% |
| MAD nyx vs Dragunov | 24–7 | 77.42% |
| MAD nyx vs Leo | 12–18 | 40.00% |
| MAD nyx vs Azucena | 18–12 | 60.00% |
| MAD nyx vs Xiaoyu | 20–9 | 68.97% |
| MAD nyx vs Lee | 27–2 | 93.10% |
| MAD nyx vs Armor King | 18–10 | 64.29% |
| MAD nyx vs Law | 19–8 | 70.37% |
| MAD nyx vs Lili | 21–5 | 80.77% |
| MAD nyx vs Devil Jin | 7–17 | 29.17% |
| MAD nyx vs Fahkumram | 17–7 | 70.83% |
| MAD nyx vs Lars | 9–11 | 45.00% |
| MAD nyx vs Claudio | 15–5 | 75.00% |
| MAD nyx vs Jun | 13–7 | 65.00% |
| MAD nyx vs Hwoarang | 11–8 | 57.89% |
| MAD nyx vs Clive | 13–6 | 68.42% |
| MAD nyx vs Alisa | 9–9 | 50.00% |
| MAD nyx vs Nina | 14–4 | 77.78% |
| MAD nyx vs Kuma | 13–5 | 72.22% |
| MAD nyx vs Raven | 7–10 | 41.18% |
| MAD nyx vs Jack-8 | 8–6 | 57.14% |
| MAD nyx vs Panda | 11–3 | 78.57% |
| MAD nyx vs Zafina | 5–5 | 50.00% |
| MAD nyx vs Lidia | 8–2 | 80.00% |
| MAD nyx vs Victor | 6–2 | 75.00% |
| MAD nyx vs Anna | 6–2 | 75.00% |
| MAD nyx vs Shaheen | 6–0 | 100.00% |
| MAD nyx vs Paul | 0–5 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.